Schall Transport Group


Put transport subgroup into a separate new “Transport” group tab, containing all vanilla and most modded vehicles. Designed for players who have lots of modded vehicles cluttering the “Logistics” tab. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский) To fellow modders: Please consider putting your modded vehicles in this group as well! Only minor modifications are needed. Instructions included in FAQ.

Utilities
a month ago
0.17 - 2.0
25.1K
Transportation Trains
Owner:
Schallfalke
Source:
N/A
Homepage:
https://mods.factorio.com/mod/SchallT...
License:
Bob's mods Copyright
Created:
5 years ago
Latest Version:
2.0.0 (a month ago)
Factorio version:
0.17 - 2.0
Downloaded by:
25.1K users

Summary

Put transport subgroup into a separate new “Transport” group tab, containing all vanilla and most modded vehicles.
Designed for players who have lots of modded vehicles cluttering the “Logistics” tab.

New Group Tab

Simply to say, this mod moves all transport stuff (e.g., rails and signals) and vehicles, which was under the vanilla “Transport” subgroup, into a separate new “Transport” group tab.

The aim of this new “Transport” group is to collect all vehicle-related stuff into a single tab. Especially for players who use modded vehicles and vehicle grid equipment, you no longer have to switch between tabs now! And for those who have a lot of modded vehicles, you (including myself) no longer find them cluttering the “Logistics” tab!

Categorized Subgroups

By having a whole new tab for all transport-related items, this mod further cateogrized them into several subgroups, listed as follows:

  • transport (the vanilla subgroup): Contains miscellanous items, e.g., spidertron-remote.
  • train-transport (another vanilla subgroup): Contains miscellanous items, e.g., rails, signals, stations.
  • vehicles-railway: All rail vehicles, e.g., train locomotives and wagons.
  • vehicles-civilian: Non-combat vehicles, e.g., vanilla car.
  • vehicles-military: Combat vehicles, e.g., tanks.
  • vehicle-equipment: Most vehicle-only equipment, e.g, vehicle battery from Schall Tank Platoon. But excluding military and defense equipment.
  • vehicle-equipment-military: Vehicle-only military equipment, e.g., vehicle energy shields from Schall Tank Platoon. But excluding defense equipment.
  • vehicle-equipment-defense: Vehicle-only defense equipment, e.g., gun pods from Schall Gun Pod.

If any modded items were in the vanilla “Transport” subgroup, they will show up in the "transport" subgroup as well. They may each need a one-line modification to be put in other subgroups, or some new subgroups.

To all players:
Please show this page to the author(s) of your favourite mod(s), so those items will fit this tab as well!

To fellow modders:
To utilize the full feature of this new tab, please see the FAQ section on instructions.

Uninstallation

This mod do not modify the existing content in the save game. This mod should be safe to be disabled/uninstalled at any time.

Mods Related

  • Schall Circuit Group is a similar mod, which puts circuit-related items (including lamps) into a new group tab.

Mods Supported

In chronological order, from discussion section "joining" date:

In principle, all transport items under vanilla "transport" subgroup should automatically be put into the new group tab. But some minor modifications would be needed to use the full feature. If any mods are already supporting this group tab, please leave a message to me. I will include the mod names here as well.

Locale Supported

  • English (en)
  • German / Deutsch (de)
  • Traditional Chinese / 正體中文 (zh-TW)
  • Simplified Chinese / 简体中文 (zh-CN)
  • Brazilian Portuguese / Português Brasileiro (pt-BR) by NickFury23
  • Russian / Русский (ru) by avek, Dragonling

Non-English locale are provided by Schall Language Pack.
If you like this mod, and would like to provide other translations, please do not hesitate to send me a message.

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