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A circuit-controlled combinator that dynamically injects and removes logistics groups based on circuit conditions
Mods introducing new content into the game.
Mods introducing new content into the game.
Scan new constructions within and around a logistics network to assist in automated delivery of construction materials. Proficiency in the use of combinators for mixed shipments is recommended. Or a good set of blueprints.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Optionnal song pack of desert evocating techno, house and progressive electronic music loaded by Preceti's Music Experiment - Does nothing by itself
Small changes concerning balance, gameplay, or graphics.
Turn alien bugs into a galactic trading network. Explore, discover remote colonies and automate smart trade routes that feed your factory with whatever you are too lazy to craft yourself.
Mods introducing new content into the game.
Translations for other mods.
Save/Load personal logistics, quickbar, and character settings as portable blueprints.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Hyarion, a planet made from crystals and lava, light refraction rays fall from the sky and destroys the surface.
Mods introducing new content into the game.
Introducing 3 types of missile shooting turrets. Space Age version: https://mods.factorio.com/mod/missile_defense_systems_sa
Mods introducing new content into the game.
Introducing 3 types of missile shooting turrets, integrating them to 'Space Age' DLC base version: https://mods.factorio.com/mod/missile_defense_systems
Mods introducing new content into the game.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
Mod that changes way holmium is extracted on fulgora. Instead of getting it from scrap you mine holmium sludge using oil rigs
Small changes concerning balance, gameplay, or graphics.
Makes most/many aspects of the atomic bomb configurable, and affected by quality, as well as allows for the weaponization of rocket-silos: introduces an atomic warhead, "Rods from God", the "Jericho" warhead, the "Mjölnir" warhead, ICBMs (Intercontinental Ballistic Missiles), IPBMs (Interplanetary Ballistic Missiles), and ISBMs (Interstellar Ballistic Missiles): why shouldn't rocket-silo rockets be used offensively?
Mods introducing new content into the game.
!! ALPHA TEST !! Linox is an extraordinarily destructive world, even closer to the sun than Vulcanus. Solar coronal ejections and flares reach all the way down to the surface, obliterating everything in their path, while the sun’s immense gravitational forces relentlessly twist and deform the entire planet, creating an extreme and hostile environment. Is there really anything left on such a world that could still be worth extracting?
Mods introducing new content into the game.
Welcome to Aquilo! In this mod, you will try to survive on the most remote, cold, and empty planet. However, as we know, there are no basic resources on Aquilo, and this mod will change that.
Large total conversion mods.
Mods introducing new content into the game.
Electric Furnace are now an assembling machine. You can lock their recipe. Also save UPS.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.