Recently updated mods

Car/Tank/Spidertron Locator Button

by jeff.s

Where DID I leave my car/tank/spidertron? This mod adds a tool-belt icon to help you track it down.

a minute ago
1.0
0

Manual Inventory Sorting


Makes some tweaks to the way inventory sorting works. You can sort your inventory on demand or toggle auto-sort. It's also possible to sort chests, cars and cargo wagons.

51 minutes ago
0.13 - 1.0
51575

Braver New World


RTS-like scenario for Factorio. Player character is removed, all work must be done by bots. Minimal 0.18 port of Brave New World by candidae, ported by Sladki, published by Omnifarious.

an hour ago
0.18 - 1.0
2067

Equipment Grid Logistic Module (logiquipment Revived)


This mod takes 'dorfl' https://mods.factorio.com/mod/logiquipment mod and extends it to include the cargo wagon entity, for those of us who want construction trains.

an hour ago
0.17 - 1.0
960

Rusty's Locale Utilities


A set of helper functions for resolving proper localised names and descriptions of prototypes, including recipes and items. There are also utilities for resolving prototype icons, because why not?

an hour ago
0.18 - 1.0
8444

Free Logic Wire

by mnb

items green wire, red wire are free.

an hour ago
0.18 - 1.0
116

Improved Combinator


The mod provides a custom entity which allows the user to create any number of decider & arithmetic combinators in a single entity. Improved Combinator also provides timer utilities that allow for timers to be setup which can call specific combinators at a specified time.

an hour ago
0.18 - 1.0
180

Artisanal Reskins: Library

by Kirazy

Contains functions, sprites, and icons required by all Artisanal Reskins mods. Part of the Artisanal Reskins series.

2 hours ago
0.18 - 1.0
1863

FasterStart


A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, roboport and 25 fusion construction robots.

2 hours ago
0.15 - 1.0
61983

Damageable Spider Leg

by x2605

Spidertron now can be damaged by car impact, and some collision-mask filtered attacks. You need to load this mod before placing any of spidertrons in game, otherwise it will be broken. For unmodded-vanilla scenarios, there is "damageable_spider_leg.lua" file in zipfile for used as lua module.

2 hours ago
1.0
12

Improved Medium Electric Pole

by splatt

Makes the medium electric pole upgradable to 9x9.

2 hours ago
0.17 - 1.0
1436

Dana: crafting tree/graph explorer

by Credne

Dana provides ways to explore and display the crafting graph of Factorio (vanilla or modded). This mod is still in alpha stages: it is recommended to use it on a dedicated (sandbox) save, or at minimum to backup your save. While the mod should work in multiplayer, be careful about griefing (rendering huge graphs can freeze the game for several minutes).

2 hours ago
0.18
255

Ferby's Extend Vanilla Game


This mod stays very close to the vanilla game but extends it with a lots longer and harder endgame. Every tweak is documented and customizable.

2 hours ago
0.18 - 1.0
94

Looting Remnants


On destroying of buildings you have a chance to get some loot from it. / Compatible with all mods, UPS friendly, multiplayer friendly. / Good for PVP multiplayer games, take resources from destroyed base.

2 hours ago
0.17 - 1.0
954

Alien Loot Economy


Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.

3 hours ago
0.16 - 1.0
47263

Endless resources with full yield


Makes all resources infinite as oil. Keeps the yield from dropping below 100%.

3 hours ago
0.17 - 1.0
9321

Ferby FasterStart


This mod adds a power-armor, a portable fusion reactor, a nightvision, a exoskeleton, a personal roboport and 25 construction robot at start.

4 hours ago
1.0
37

Plutonium Energy


Adds processing of plutonium, excess product from nuclear reaction. Plutonium can be used to make ammo (even plutonium atomic bomb) and to generate energy as MOX fuel.

4 hours ago
0.15 - 1.0
26363

Commu GuideMod

by Ritn

Ce mod permet d'ajouter une équipe 'Guide' avec le Creative mod actif.

4 hours ago
0.18 - 1.0
73

Spidertron Tiers

by Zangeti

Creates different Spidertron Tiers. Now there are Mk2 and Mk3 Spidertrons, which improve upon Mk1 through increased fire-rate, increased leg stretch length, larger equipment grids and inventory size and increased health! Check out the linked Discord if you have questions, bugs or feature requests!

4 hours ago
1.0
72