Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Ground-based logistics: transport drones haul items and fluids between depots. Fork of Transport Drones (Continued)
Mods introducing new content into the game.
Function: -- All devices support all module -- Cancel module limitation -- Cancel productivity limitation -- More module slots available -- beacon Efficiency -- beacon Range -- Basic equipment production capacity -- Add Salted Fish module (pure speed, capacity, energy saving) -- Quality adjustment 功能: -- 所有设备支持所有插件 -- 取消插件限制 -- 取消产能限制 -- 更多插件槽数量 -- 分享塔效率 -- 分享塔范围 -- 设备基础产能 -- 添加咸鱼插件(纯速度,产能,节能) -- 质量调整
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Unified resource, metallurgy and chemistry mod for Factorio 2.0. Deeply integrated with K2, SE and K2SE, with validated Vanilla and Space Age support. Combines the former resource-mod stack into one maintained, audited industrial system.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This is the list of mods that I am currently using. It includes the official Space Exploration modpack, all AAI things, and other stuffs. I have yet to make sure it works properly.
Mods introducing new content into the game.
I literally made this mod because my friend spent 4 hours designing a planetside base for shooting extract with delivery cannons... you can't. But with this mod, you can.
Small changes concerning balance, gameplay, or graphics.
This is a collection of all AAI mods made by Earendel. This is simply a collection to quickly download all AAI vehicles, signals, zones, buildings, and loaders
Collections of mods with tweaks to make them work together.
Adds wooden brick. A block that absorb pollutions. Have a setting to adjust absorption per second and the walking speed of wooden path.
Mods introducing new content into the game.
Mods introducing new content into the game.
Не для всякого мода уготована русская локализация: полный список тех, что ею наделены, отыщете в перечне зависимостей. Следует иметь в виду, что не все локализованные моды согласуются между собой, и в их сочетании не исключены конфликтные проявления - обстоятельство, требующее осмотрительности при подборе комплекта модификаций.
Translations for other mods.
Krastorio2 or Space Exploration get some optional tweaks. Neither K2 or SE are required. Bio labs, atmospheric condensers, and greenhouses become modular.
Small changes concerning balance, gameplay, or graphics.
Ancient asteroids dot the surface of this derelict mega structure. Reactivate ancient machines to bring Hephaestus back online and unlock powerful ways to transport items, exchange tokens for items, and vice versa. But beware the hornets. Designed to not effect base game - safe to drop into an existing save. Designed to not add tile effects or layers.
Mods introducing new content into the game.
Converts AoP science packs into K2 research data and tech cards.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A Factorio 2.0 industrial overhaul with true orefields, real ore processing, metallurgy, hydrometallurgy, petrochemistry, catalysts, gases, waste handling, and advanced materials.
Large total conversion mods.
Forests slowly spread onto nearby natural ground. Chop trees for saplings (or craft them from wood) and plant them anywhere natural — pave around a tree with concrete to keep it as a single decorative tree.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds nickel processing to Nullius. An easily extracted metal, it fills in for more advanced metals when bootstrapping production. It finds ongoing use for its magnetic, heat-tolerant, and chemical properties as technology advances. Tricky old Nick makes the early game more challenging. It is recommended for players who like to play with many ores or who want to replay with a fresh challenge at the outset.
Mods introducing new content into the game.
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.