Recently updated mods

Alternate Vanilla Factorio

by gw71

Substantial changes to give a 'new game' vanilla-like experience again to those who have already launched a rocket in the base game. Meant to be played with Deathworld preset

40 minutes ago
1.1
26

Compact circuits


Miniaturize a whole logic network into a single entity to save place (similar to factorissimo but for signals).

3 hours ago
1.1
91

FactorioLab Export


Logs game data to JSON files and a PNG sprite sheet that can be used by FactorioLab (https://factoriolab.github.io).

4 hours ago
1.1
37

Lithium Integrations


Integrates Lithium and associated products from Picklock's Lithium Polymer Accumulator mod with other mods.

4 hours ago
1.1
2

RP Warfare


Adds new and exciting ways to combat the biter menace

5 hours ago
1.1
402

Spidertron Enhancements


Some simple features to make your life easier whilst using a spidertron: - Enter a vehicle without leaving your spidertron - Quickly toggle between engineer and spidertron - Use spidertron remote pathfinder to navigate around lakes - Automatically sort spidertron inventories - Pipette remotes from inventory by hovering over spidertrons - Directly open the inventory of a vehicle that you are currently driving

5 hours ago
1.0 - 1.1
38415

True Nukes


Adds realistic nuclear blasts, and more nuclear options, including various scales of atomic artillery shell, as well as atomic cannon shells. Also adds thermobaric weapons (these are like fuel air bombs), which act as early game nukes. Simulates the blast wave, thermal impact, crater and fireball of nuclear weapons.

6 hours ago
0.18 - 1.1
42952

Railway Motor Car

by S3bulon

Adds a railway motor car as an equipment to ride the railway without placing a locomotive manually.

8 hours ago
1.0 - 1.1
5256

Rampant, fixed


Based on Rampant (new AI and enemies). ATTENTION!!: <New enemies> are ENABLED by default and replace the standard ones. 1. Focused on playing with new enemies and, if desired, other enemies 2. Much more diverse active enemy factions (above 15% evo). Nests can mutate over time 3. AI is more active in the initial and middle stages of the game

9 hours ago
1.1
5885

Ukrainianization of mods


Старий мод я вже не підтримую, вирішв перезапустити і буду підтримувати цей

10 hours ago
1.1
7

Warheads


Acts as a super-cross mod for weapons, allowing mods adding warheads to avoid working to support every different mod.

13 hours ago
1.1
2336

Glutenfree LTN announcer

by Quezler

Gives a signal for all pending deliveries and/or pickups.

14 hours ago
1.1
30

mesa realism

by mete

An attempt to make the game more realistic by a bad programmer.

15 hours ago
1.1
27

Ket's infinite technologies


Adds infinite technologies for all science packs (even modded) that do nothing, but may used for testing lab setup or some challenges.

21 hours ago
1.1
6

Space Exploration pipe and belt adjustment


Adds Startup Options to change length of Space Exploration pipe to ground, space underground belt and deep space underground belts.

21 hours ago
1.1
41

Space Exploration Stuff

by Krei_

Space Exploration but more (and some other changes)

a day ago
1.1
528

Aluminum

by brevven

Adds aluminum, alumina, cables, alloys and more to the game. Compatible with RSO, Krastorio 2 and Space Exploration. A standalone piece of BZ Mods.

a day ago
1.1
4962

What Lies Within


Alpha version. Playable but many features still yet to come. Play at your own risk :) What Lies Within is an overhaul mod that focuses on new underground layers of the planet Nauvis. With each new underground layer comes new challenges and rewards. Do you have what it takes to find out exactly what lies within?

a day ago
1.1
28

Tmas' QoL Modpack


A collection of QoL mods that I personally use. Created to spread awareness of Utilization Monitor by Blargh2015.

a day ago
1.1
5