Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv
Allows the player to pick up landfill and change it's recipe cost.
Adds one more tier of Electric furnace, Ore refinery, Chemical plant, Assembling machine, Long handed inserter, Lab and Pumpjack, which is faster but more expensive than the vanilla one. You can enable/disable any of these in mod settings as well as change both speed and energy usage.
Your Science Droids were lost on the crash. But you still may find them somewhere around. If you find one, fix it with proper materials, and bring it to your base, so it will work producing science kits. Just build a Working Station and suply then with spare parts (or "food", as they call it), and they will work happily.
Advance through 4 stages of tech. Start with simple machines and work your way through nuclear fission and fusion up to black and white holes, in order to tame the 248k Element. This mod is designed to be playable in already existing worlds since it changes nothing on world generation or vanila itself. Adds multiple ways of producing energy, usefull alternate vanila recipes, customizeable trains, module effect spreading ki cores, and much more! Still in development - more features will be added soon.