Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
IGNORE. A collection of hyper-specific fixes only intended to be used by me and my friend. No support will be given.
Small changes concerning balance, gameplay, or graphics.
IGNORE. A mod that only makes sense to download if you are me or my one friend I'm playing with.
Small changes concerning balance, gameplay, or graphics.
Belt balancers that click together into arbitrary shapes. Highly performant; megabase-ready (UPS hit is ~equal to vanilla hand-crafted belt balancers).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
UPS-first train logistics for megabases: tag stops as providers, requesters, and depots, set thresholds, and RLD dispatches trains for you. Event-driven with no per-tick polling, native chain deliveries, item quality and fluid support, multiple networks, a live dashboard, and one-command in-place LTN migration. Factorio 2.0: stable 1.0.x. Factorio 2.1: 2.0.x BETA — feedback welcome!
Mods introducing new content into the game.
All of the scans were wrong. Nauvis isn't what we expected it to be. Vulcanus, Aquilo and Fulgora are all gone. There's Only Gleba.
Large total conversion mods.
this mod adds a greenhouse that produces wood for you. for all you people out there who want to make infinite resources
Mods introducing new content into the game.
A neon quality-gambling district for your factory. Mint chips from surplus materials, then gamble ordinary items up the quality ladder: slot machines, Grand Casino High Roller play, circuit-controlled stop-loss builds, and animated neon spectacle. Fully automatable. The house always wins. The space casino is back.
Mods introducing new content into the game.
Adds and modifies casting of certain items directly from molten metals, skipping their intermediate requirements.
Small changes concerning balance, gameplay, or graphics.
A gas giant in the distance. There appears to be a lone chunks of rock spread about in the almost concerningly thick atmosphere. Vesta is the gas world, and all about gases. There are quite a few ways to play the mod: Easy Mode, which features a reduced recipe chain. Less intermediates, less structures. Platform Mode, which removes the rock formations and places you on a lone platform. Realistic Gases Mode, which replaces all the icons and world generation with more realistic colors.
Mods introducing new content into the game.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Explore the universe, collect data from the skies, and bring it back to Muluna to generate Exploration science in order to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
Mods introducing new content into the game.
Presents a text box to the user and creates a QR code or Aztec code blueprint from the input text.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Low-impact telemetry companion for Personal Nauvis and multiplayer servers. Exports factories, resources, logistics, research, platforms, players and personal-world ownership to an external dashboard. Compatible with the fdash output protocol.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Display train stats and records travelling through Space Exploration's space elevator. Based on Rocket Log by robot256 and Train Log by zomis. Beta release. Feedback, suggestions, and reports appreciated!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A factory without belts or drills. Flying drones mine your patches and haul goods straight over the terrain, paid for in fuel at tier 1 and in electricity at tier 2.
Mods introducing new content into the game.
The factory must grow, but only if you have the proper permits. Replace biters with complainers and weapons with bureaucracy. Compatible with Space Age.
Large total conversion mods.
你绝对会喜欢的模组中文翻译!有着很多好玩的模组! 参照了Ting_amm的汉化模组的小工具;该模组由 GPT-5.6-Sol 制作,GPT-5.6-Luna 翻译,本人校对。 Disk's Chinese Simplified zh_CN 汉化
Mods introducing new content into the game.
Give every player a personal Nauvis with an independent force, research tree and statistics. Co-op or PvP changes diplomacy only. New dedicated saves start everyone independently; established saves preserve the original host world.
Mods introducing new content into the game.
This mod allows you to select certain areas of your factory for analysis, revealing what your machines are spending their time on. This will help you pin-point bottlenecks in your designs more easily.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Choose an item and a target quality, the mod designs and gives you an entirely configurable upcycling loop blueprint.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.