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Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A modern and configurable approach at adjustable inserters to change pickup/drop position/offsets, and much more like custom inserter length, custom setting for ranges and diagonals, support for slim and big inserters... Enjoy!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rebalances the AAI Loaders in a sane manner. Specifically, it makes the loaders get unlocked with the respective logistics technology and their recipes similar to those of splitters.
Small changes concerning balance, gameplay, or graphics.
ARPG x Factorio: Level up, research, unlock, and invest in your character. ~500 new items, weapon attachments, ai companions, artifacts, rings, flasks, combat mechanics(thorns/lifesteal/evasion/amp/rifts/hit-effects/etc..) and more, to craft the perfect build. Fight dozens of new bosses, from world bosses to special hives, alongside variants, minions, rituals, and ambushes, in varying challenges and difficulties with your new gear. Grow your factory, and grow your character.
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds upgraded LED displays (1x1 and 2x2 sizes). Their displayed icons are scaled up to nearly fill the entire frame, making them perfect for building seamless, giant connected displays.
Small changes concerning balance, gameplay, or graphics.
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.
New type of module: Rigor modules. Rigor modules increase the probability of a recipe returning its most valuable product.
Mods introducing new content into the game.
🌐A hundred parsecs away from Calidus, a powerful star stirs the void. Surrounded by radioactive debris and brittle asteroids, setting up a factory in its vicinity will prove to be challenging. Adds a new star system with new resources, new technologies and new upgrades for your space platforms.
Mods introducing new content into the game.
[WIP] Combines most modded planets and other content into a coherent gaming experience.
Collections of mods with tweaks to make them work together.
The thin crust and molten surface of Vulcanus prevents the placement of underground pipes on Vulcanus to add design difficulty to an otherwise simple planet. Just Updated for 2.1
Small changes concerning balance, gameplay, or graphics.
Adds advanced pipe, pipe-to-ground, pump, offshore pump, pipeline extent, and fluid infrastructure technology progression for Factorio 2.0 and Space Age.
Mods introducing new content into the game.
Mods introducing new content into the game.
Large total conversion mods.
Seamlessly removes cringe 'Bow before me' lines from the Vatbrain Biocomputer's SFX in pyanodon mods
Small changes concerning balance, gameplay, or graphics.
The mod fixes TURDs cost that has been broken since the september's pyanodon update
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Removes every on-belt icon variant of Brain, Guts, Meat, Bones and Animal Eyes that isn't identical to the one used as their icon in the inventory (Pyanodon)
Small changes concerning balance, gameplay, or graphics.