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Adds an adjustable slider that gives more or less range/module Eff and adds more slots per quality. Now it has A MiniBeacon (works the same as normal beacon but it is 2x2) Removes Productivity module restriction and productivity cap on everything
Small changes concerning balance, gameplay, or graphics.
Keeps Factorio's built-in quality selector in button mode, including with additional quality tiers.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Mythic, a sixth quality tier above Legendary, and makes every quality stronger but harder to reach. Built for Factorio 2.1’s quality system. Extra module slots, optional bigger mining areas and beacon range, quality buttons kept instead of a dropdown. Every value configurable. Works with or without Space Age and alongside other quality mods like Quality++.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Cheaper electronic circuit. Copper wire 3x -> 2x. Configurable!
Small changes concerning balance, gameplay, or graphics.
To unclutter tooltips and avoid doxxing yourself in screenshots and streams
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Cheaper advanced circuit. Plastic bar 2x -> 1x. Copper wire 4x -> 2x. Time 6s -> 3s. Configurable!
Small changes concerning balance, gameplay, or graphics.
Cheaper low density structure. Copper plate 20x -> 10x. Steel plate 2x -> 1x. Plastic bar 5x -> 2x. Time 15s -> 10s. Configurable!
Small changes concerning balance, gameplay, or graphics.
Cheaper processing unit. Electronic circuit (green) 20x -> 10x. Time 10s -> 5s. Configurable!
Small changes concerning balance, gameplay, or graphics.
While everyone is looking up to space, other planets and the rest of the universe, there is a whole world buried directly underneath us. Use this opportunity to declutter your factory logistics by routing it under your base and explore the underground!
Mods introducing new content into the game.
Underground heat pipes for every underground belt tier, including Advanced Belts. Quality heat pipes heat a bigger area and reach further, and heat pipes can be cast in the foundry. Continuation of Underground heat pipe by Quezler for Factorio 2.1.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds over 160 recipes to ANGEL'S MODS (Full+Special Vanilla)! Contains tweaks for a smoother pure Angel's experience. (see modpage)
Mods introducing new content into the game.
Every FallenPaladin Reborn mod in one download: 14 abandoned or outdated mods revived, fixed and updated for Factorio 2.1, plus Quality Plant Life and the Crash Site Hideout easter egg. Quality, power, heat, farming, furnaces, batteries, bio-industry and multiplayer spawns. The pack has no content of its own; credit for each mod goes to its original author.
Collections of mods with tweaks to make them work together.
German Translation for several mods. Deutsche Übersetzung für verschiedene Mods.
Translations for other mods.
从 Krastorio 2 提取的 1x1 装卸机独立版。会自动为游戏中的每一档传送带(包括 Pyanodons、Bob's、Angel's 和太空时代)生成对应装卸机,配方与科技解锁跟随对应传送带。 致谢与引用来源: - 原型与玩法来自 Krastorio 2(作者:Linver、Krastor、raiguard,LGPL-3.0):https://mods.factorio.com/mod/Krastorio2 - 装卸机实体、配方、贴图与吸附逻辑改编自 Krastorio 2 源码(prototypes/buildings/*loader*.lua、scripts/loader-snapping.lua)。 - 装卸机结构贴图与图标来自 Krastorio2Assets(LGPL-3.0)。 详细来源与文件清单见 CREDITS.md。 本 mod 与 Krastorio 2 互斥,无法同时启用。
Mods introducing new content into the game.
Electric pump that pumps fluid from underground: water on Nauvis and Gleba, lava on Vulcanus, heavy oil on Fulgora, ammonia on Aquilo. Plus an Aquilo water well that must be kept warm.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add-on for Power Overload. Power is lost along the wires between transformers, depending on distance and pole type. Optimize power distribution!
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
You came to Fracta Mantis C to mine a shattered planet. The Space Rig hit a fragment on arrival, and what is left of your crew is sealed in a cargo hold with one terminal and the ship's external arms. Rebuild it from orbit, then send teams down to dig. Load the mule, haul it out, and come back for the next contract - seven regions, seventeen kinds of job, four classes to raise. Something is buried under the eighth.
Large total conversion mods.