Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Essential core YKR library containing shared graphics, language files, and utility functions for mods.
Mods introducing new content into the game.
Play on a real map of Earth. Three maps of the real world (Europe, the Old World, the Atlantic) with real coastlines, rivers, mountain ranges and ore fields, in eight sizes. You start at a real city. Runs on the base game, and Alien Biomes is optional.
Mods introducing new content into the game.
Void Processing by RustyNova, updated for Factorio 2.1. A Space Age extension right after promethium science: a whole new tier of science focused on matter/reality manipulation, with challenges from all planets and new space locations to discover.
Mods introducing new content into the game.
Nexus is still transmitting. Nine bosses answer the signal: light a summon beacon, hold it, kill what comes, take its trophy. Nine trophies make the warp key.
Mods introducing new content into the game.
Tenebris plants retexture by mafisto, updated for Factorio 2.1: new textures for the plants of Tenebris, a visual change only.
Small changes concerning balance, gameplay, or graphics.
Terra Palus by Lukah, updated for Factorio 2.1: a hybrid swamp moon of Gleba with both biters and pentapods. Mine Palusium ore and use UV light to freeze those that would see you destroyed.
Mods introducing new content into the game.
Noxys Swimming by Noxy, updated for Factorio 2.1: swim through water, with amphibious vehicles, sounds and water ripples.
Mods introducing new content into the game.
Krastorio 2 - air purifier helper by Quezler, updated for Factorio 2.1: construction robots restock air purifiers with clean filters and take the used ones away.
Small changes concerning balance, gameplay, or graphics.
基于LinkedChestCheck,link-pipes, 山地要塞等MOD或场景,感谢各位前辈提供的思路和方法。重构所有代码. 功能: 关联箱, 关联管(可开关, 兼容太空), 背包共享区, 自动设置关联箱关联管ID, 自动同步共享区与关联箱/管内物品的数量, 自动满足物流请求,自动回收背包回收区, 同步频率可以在线修改. 提示: 增加物品堆叠,降低同步频率可相对提升性能. 待优化: 各位有什么想法或方法MOD页面留言
Mods introducing new content into the game.
Storage containers with integrated, individually configurable input/output ports on every perimeter tile. No inserters or loaders needed; ports can also feed machines and chests directly.
Mods introducing new content into the game.
Adds a soil planner for gleba. Can also remove excess soil from existing crop plots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Vollautomatisches Zug-Logistiknetz mit eigenem Haltestellen-UI, automatischer Benennung, eigener Forschung und Live-Dashboard.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Static weather and visual effects for vanilla and modded planets, all toggleable: Celestial Weather and Celestial Weather Additions in one mod, for Factorio 2.1.
Small changes concerning balance, gameplay, or graphics.
Adjusts research progression and crafting recipes to better integrate additional planets into Space Age. Includes configurable options for balancing technologies and production chains.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds underground electric outlets to the game for the purpose of hiding overhead wires. A 2.1 overhauled port of the mod of the same name, by Giovy2001.
Mods introducing new content into the game.
Resize alert icons to bottom left quadrant so they don't render on top of recipe and filter icons etc. Inspired by the Less Unplugged mod.
Small changes concerning balance, gameplay, or graphics.
New type of module: Rigor modules. Rigor modules increase the probability of a recipe returning its most valuable product.
Mods introducing new content into the game.
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.
A neon quality-gambling district for your factory. Mint chips from surplus materials, then gamble ordinary items up the quality ladder: slot machines, the Grand Casino, an All-In table that bets whole stacks, a Cage that buys quality back for chips, a server-wide progressive Pot, golden trophy vehicles, bot delivery, circuit control and animated neon. Fully automatable. The house always wins.
Mods introducing new content into the game.
Heat cooler steam, e.g. 165°C, to 500°C in this modded Heat-Exchanger. Unlocked with Nuclear Reactor technology.
Mods introducing new content into the game.