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Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.
Shows the ALT mode icon for just the entity under your mouse cursor, while the ALT mode stays off. ALT mode no longer has to be permanent. Normal mode becomes a real alternative, without giving up what ALT mode tells you.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Factorio Assistant is an optional companion mod for Factorio 2.0. It adds structured telemetry and a small remote interface for the Factorio Assistant Home Assistant add-on.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Bridge mod to make Deadlock's stacking compatible with Space Exploration in Factorio 2.0
Mods introducing new content into the game.
Allows all non-fluid items to be sent via Space Exploration's Delivery Cannon
Mods introducing new content into the game.
The most comprehensive K2 sound fix to date. This mod fixes over 200 items' sound effect, including 29 customized sound effects. Besides, It provides entity sound effect fix, transport belt sound effect fix, disable idle sound effects, gas power station working sound effect fix, etc. All these changes can be adjusted in the settings, and they are compatible with K2SE and K2SO.
Small changes concerning balance, gameplay, or graphics.
Adds Foundry and Electromagnetic Plant recipes for Engine Units and Electric Engine Units respectively.
Small changes concerning balance, gameplay, or graphics.
Randomizes every aspect of the game, including recipes, technologies, machines, and more. Download for the ultimate randomization experience that will force you to think in new ways!
Large total conversion mods.
A Factorio 2.0 industrial overhaul with true orefields, real ore processing, metallurgy, hydrometallurgy, petrochemistry, catalysts, gases, waste handling, and advanced materials.
Large total conversion mods.
Service link for Crit-Fumble hosted Factorio servers: structured status for the platform dashboard and platform-to-game announcements. Control-stage only — no prototypes — so adding or removing it never alters a map.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
⛏️ Dig, explore, loot, and survive in a vast underground world. Discover hidden treasures, special caverns, dangerous enemies, and depth-based progression from Easy to Nightmare. Experience reworked digging, balanced ore and oil progression, 8-level resource scaling, optional challenge modes, Train Interiors, research upgrades, and a balanced coin market. Enter the optional Dark Zones, where you have only 30 seconds to place lights before the darkness becomes dangerous.
Mods introducing new content into the game.
Queue technologies for research, see research time ETAs, automatically research all prerequisites, auto-research infinite technologies.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds dungeons, quests, an economy/trading system, scaling DPS boss fights, ability to level up items, new music for the title screen, and an extra tier for many things such as belts, modules, combat robots, nauvis ores (endgame), and more. Also divides the planets into hexagons, which contain resources, enemy bases, or profitable trades. Get rich by selling your production, buy hexagons, and plunder the powerful dungeons on every planet!
Large total conversion mods.
Press Alt + Z over anything to see how many you have in your logistics network, and of what quality. Now supports searching the space platform hub for items! Requested on the forums by Tinyboss
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Angel's and Bob's route every basic intermediate through the full Nauvis chain, and Space Age's planet recipes need exactly those. This adds local ways to get the missing pieces from what each planet actually has. Numbers are taken from real extraction chemistry.
Large total conversion mods.
Electric machines don't produce pollution
Small changes concerning balance, gameplay, or graphics.
This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Display and share your active mods during gameplay in a convenient interface.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.