[ Scenarios ]Protect the rocket silo. When the rocket launch is destroyed, the game fails. the map is run in laster version,call comfy- defense_moutain.
Makes nuclear fuel, and some other uranium-related item production a bit more complex and immersive.
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Everything man-made will explode into flames Now with guns that DON'T blow up in your face.
Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)
Add 5 tiers of transformators for better control over the electric supply network. The transfer power for each tier is 1MW, 10MW, 100MW, 1GW, 10GW with efficiency of ~96%
Distribution Centers are structures capable to transfer items to adjacent inventories.
Adds a Electric Transformer to powerup our vehicles. With this mod you can turn almost any vehicle into an electric vehicle.
Adds realistic nuclear blasts, and more nuclear options, including various scales of atomic artillery shell, as well as atomic cannon shells. Also adds thermobaric weapons (these are like fuel air bombs), which act as early game nukes. Simulates the blast wave, thermal impact, crater and fireball of nuclear weapons.
Ever wanted to convert Energy into matter? This mod lets you do this! Configurable amounts for seamless hardcore to cheat difficulty.
Select an area to view maximum production and consumption rates for materials, electricity, pollution, and heat. Similar to Max Rate Calculator.