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Everything On Nauvis, until Fulgora is discovered.
Large total conversion mods.
Colors the conveyor surface of transport belts to match the arrows, improving visibility. Supports Bob's mods and Artisanal Reskins, Krastorio 2, Ultimate Belts, Factorio Extended Plus and Random Factorio Things and in combination with Miniloader, Loader Redux, Deadlock Stacking Beltboxes & Loaders and Vanilla Loaders.
Small changes concerning balance, gameplay, or graphics.
Same Factorio seed, up to 20 private worlds — each team races their own copy. Independent research, separate planets, zero resource conflicts. Buddy-join with friends, ally via mutual friendship, spectate rivals with live per-player follow cams. First-to-research announcements and per-team clocks drive fair speedruns. Full Space Age support, including modded planets via PlanetsLib. Common terrain mods (dangOreus, VoidBlock, Alien Biomes) work out of the box.
Scenarios, maps, and puzzles.
Overhaul science production in Space Age, requiring larger bases and more complex space platforms.
Large total conversion mods.
Living infested planet where you must fight against oceans of formidable beasts, hides a powerful new resource and unimaginable technologies. Land in one of its tendrils and make way to the planet core. Ruins of an advanced civilization are present and seem necessary to tame this place, with exotic technologies to process water rich minerals into most diverse elements and gargantuan machines. Completely safe to add or remove mid save.
Mods introducing new content into the game.
Scrubs enemies from generated chunks connected to the spawn landmass during play. Designed for large island starts such as MadDuck's Py Tweaks island preset.
Mods introducing new content into the game.
Add a new military science pack, which is needed in advanced military techs.
Mods introducing new content into the game.
Rocket launches emit huge pollution bursts at the silo. Pollution can be reduced with Cleaner Rocket Exhaust tech. Compatible with Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A high-performance logistics monitoring tool and smart handshake sequencer for Factorio 2.0.
Mods introducing new content into the game.
Resources added by mods don't spawn on Space Exploration's planets. This fixes that... but at what cost?
Small changes concerning balance, gameplay, or graphics.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Turns Pyanodons T.U.R.D. master technologies into automatic delayed random choices with visible mutation-time requirements. T.U.R.D. reselection techs can be shifted earlier by configurable science-pack progression, with PySimple/Streamlined-friendly labels.
Small changes concerning balance, gameplay, or graphics.
Simply has every currently available standalone planet mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all planets, moons, space locations, and exoplanetary systems (mainly used for compatibility testing). 🌐
Collections of mods with tweaks to make them work together.