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Adds an ISK currency and lays the groundwork for a galactic market. Sell and buy resources flexibly, to boost your factory and economy. You can craft as usual - selling resources and importing goods is less profitable, but it scales much better! You can belt resources directly to the Market Hub without manipulators. Cheat codes if you want to skip tech tree: /gm-give-market-hub /gm-give-market-terminal
Mods introducing new content into the game.
Adds the cryogenic plant into space exploration.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Automatic quality upgrades through your construction network — always substituting the best available, always stepping up as supply improves.
Mods introducing new content into the game.
Модификация Fix Spaceage — исправления и доработки для Space Age. Мультиплеер: если мод не с портала — отправь другу папку мода (в %appdata%\Factorio\mods\).
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Chart routes beyond familiar orbit lanes and investigate dangerous deep-space anomalies with unique hazards and rewards.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A dark-green forestry roboport with dedicated cutter and planter robots, Arborist sapling planting, local storage, and infinite range research. See README.md for full usage notes.
Mods introducing new content into the game.
Individual exact-value settings for every effect on vanilla Speed, Efficiency, Productivity and Quality (tiers 1-3) modules. Works without Quality mod enabled. Factorio 2.0+ compatible.
Small changes concerning balance, gameplay, or graphics.
The Square is a Factorio challenge mod where your factory begins inside a tiny square and can only grow by researching Square expansion. Each square expansion level adds one buildable tile in each direction. The intended purpose of this mod is to constrain space and force efficient design of the factory. This mod is pre-alpha with much tuning and playtesting still needed. Only supports the vanilla game for now but Space Age support is planned in the future. Feedback: Join the discord!...
Scenarios, maps, and puzzles.
Adds factory expanders that passively attach to assembling-machine-3 and grant scripted bonus productivity.
Mods introducing new content into the game.
Adds multiple weapon variants to Spidertron and introduces advanced flying units that ignore terrain restrictions. スパイダートロンに多彩な武装バリエーションと、地形制限を受けない上位装置「特殊飛翔体」を追加します。
Mods introducing new content into the game.
The factory must grow, but only if you have the proper permits. Replace biters with complainers and weapons with bureaucracy.
Large total conversion mods.
The technologies have enough, people are ignoring them too much. They are now protesting
Small changes concerning balance, gameplay, or graphics.
팩토리오 2.0 모드들의 한글화에 대한 베타 버전이 포함되어 있습니다. [참고] 번역 피드백/수정 사항의 사전 적용 목적으로, 업데이트 간격이 짧습니다. 특별한 문제가 없다면 일반 버전의 번역 모드만 설치해도 무방합니다 :)
Translations for other mods.
A Nauvis-like moon in orbit around Gleba. The surface shows structures from a more advanced civilization.
Mods introducing new content into the game.
There's an Immortal Snail of Doom on your tail and you should really run.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Tellus, a planet full of life, mycelia and chlorophyll, infected by dangerous parasites and clouds of pollen corrode materials. Create and plant living machinery and try to keep it alive
Mods introducing new content into the game.
Turns VortiK's heavy cannon turret into a shotgun turret.
Small changes concerning balance, gameplay, or graphics.