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An interstellar progression overhaul that organizes Space Age planet mods into structured systems, discovery chapters, and coherent starmap routes.
Large total conversion mods.
A powerful air purifier, available from the start of the game. Uses only electric energy. Does NOT need to change filters.
Small changes concerning balance, gameplay, or graphics.
Added parameters to more smoothly adjust evolution growth for longer game play with mods.
Small changes concerning balance, gameplay, or graphics.
A ore washing mod inspired by ComputerComa's ore washing mod. Configurable Valves is recommended for my mod.
Mods introducing new content into the game.
Terra Nauvis for MULTIPLAYER: A Grand Strategy Overhaul for Factorio Space Age. Start your own team at any time and get a separate start with resources and clean tech tree. Get immersed in a unified, topologically grounded ecosystem with all biomes/resources on one surface.
Large total conversion mods.
0.4.9 #TEAM_TERRITORY_AND_LAND_GRABS A fully featured Oarc-style multiplayer module for GIZMOD. Allows for multiple forces (teams) with their own tech trees, resources, spawn locations, private chat, and personalization settings per-team and per-player. Fully integrated with the GIZMOD modular ecosystem for maximum depth of gameplay and advanced multiplayer interaction.
Large total conversion mods.
Mods introducing new content into the game.
Adds asteroid impact events that leave craters and add mineable promethium to Terra Nauvis! Also adds an asteroid mining drill and a hypercooled explosive mining slurry that is used as coolant and then a blasting agent. Coming soon: detection research mitigation tech space research overhaul
Mods introducing new content into the game.
Gizmod-family compatibility and tweaks mod. Contains: Quality Agriculture, Mythical Quality, Extended Quality, Barreling Machine, Acid Weapons, Honeypot, Personal Launcher Equipment, Wooden Platform, Bioflux Autofeed, Burner Seafloor Drill, starter bots, Early Mech Armor and Copper Bots (early bot tech), extended multiplier options for science
Mods introducing new content into the game.
Adds an easier alternative Low Density Structure recipe for Krastorio 2 Spaced Out: 10 Rare Metals + 10 Steel Plates + 5 Plastic Bars produce 2 Low Density Structures.
Small changes concerning balance, gameplay, or graphics.
Adds a gun that shoots items to build ghosts, upgrade entities, and more! Also features a vacuum mode to mine entities, tiles, and ground items. An alternative to nanobots or other early bot start mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Personal cosmetic/balance tweak pack: Dectorio concrete grid speed+stack, Black Rubber Belts narrow-arrow+thin-line mix, Py Alien Life energy drink reskin, Py Industry steel tile map_color fix. All patches are optional and only apply if their target mod is present.
Mods introducing new content into the game.
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.
A fork of Train Construction Site, updated and ported for Factorio 2.1
Mods introducing new content into the game.
Mod introduces a tiered barrel and barreling machines system and barreling group to the game
Mods introducing new content into the game.
Add early-game crusher variants for crushing sand to smelt into glass, and crushing ore and coal for more efficient smelting
Mods introducing new content into the game.
GZ-Loot #BITER LOOT UPDATE: Loot from enemies and from the sky! Biters and spawners of all kinds (incl. modded) will now drop items and FLUX. Use with GZ-Economy and RPG systems! 1.0.4: GZ-Threat enemies drop more loot!
Mods introducing new content into the game.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. MIGRATION: This mod has changed significantly in the update from 2.0 to 2.1. Old saves will need cleanup unless you use maraxsis version 1.33.0!
Mods introducing new content into the game.
Increases asteroid chunk generation on Nauvis. No more waiting for ages for your ship to restock on resources Metallic and carbonic asteroid chunk spawn has been increased by 300%, and oxide asteroid chunk spawn has been increased by 600%. All values can be configured in the settings.
Small changes concerning balance, gameplay, or graphics.