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Adds and modifies casting of certain items directly from molten metals, skipping their intermediate requirements.
Small changes concerning balance, gameplay, or graphics.
Перевод модов на русский язык https://boosty.to/severeniys платные заказы переводов.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
⛏️ Dig, explore, loot, and survive in a vast underground world. Discover hidden treasures, special caverns, dangerous enemies, and depth-based progression from Easy to Nightmare. Experience reworked digging, balanced ore and oil progression, 8-level resource scaling, optional challenge modes, Train Interiors, research upgrades, and a balanced coin market. Enter the optional Dark Zones, where you have only 30 seconds to place lights before the darkness becomes dangerous.
Mods introducing new content into the game.
Combat drones for the Early Drones network. Personal escorts, powered defence towers, and scout stations that patrol charted ground along your power lines.
Mods introducing new content into the game.
A factory without belts, drills or pipes. Flying drones mine your patches and carry goods and fluids straight over the terrain, paid for in fuel and later in electricity. Replaces belts, drills and most inserters; roboports keep doing what they always did.
Mods introducing new content into the game.
Vanilla port of pyanadon tiles with or without space age + space age specific tiles
Small changes concerning balance, gameplay, or graphics.
A Hardcore RPG Survival Adventure Across 12 Unique Worlds In this intense Factorio scenario, your vehicle is not just transport — it is the last bastion of civilization. As both your base and your life, it must be defended against relentless evolutionary threats while you grow from a lone survivor into a legendary commander.
Scenarios, maps, and puzzles.
Establish dominance by having your Vulcanus drop pods land on Demolishers.
Small changes concerning balance, gameplay, or graphics.
Adds Noise pollution to Vulcanus. Mining drills, offshore pumps, items destroyed in lava, and Thumpers produce Noise, which can provoke a demolisher to leave its territory and charge to the source.
Mods introducing new content into the game.
Demolishers can reclaim cleared territory. When a territory becomes vacant, it begins a cooldown before it can be reclaimed. Territories that may soon be reclaimed are marked on the map as Contested.
Mods introducing new content into the game.
Restores Factoriopedia entries for prototypes that are reachable on the Ultracube progression route, while keeping unused vanilla prototypes hidden. Merges duplicate recipe and item/fluid pages so each entry shows up once.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Based on the Searchlight mod by DukeDublin and fork by TEAser. Build long range Searchlights that track enemies.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds high-density fuels recipes, including a high-pressure block crafted in centrifuges.
Mods introducing new content into the game.
A gas giant in the distance. There appears to be a lone chunks of rock spread about in the almost concerningly thick atmosphere. Vesta is the gas world, and all about gases. There are quite a few ways to play the mod: Easy Mode, which features a reduced recipe chain. Less intermediates, less structures. Platform Mode, which removes the rock formations and places you on a lone platform. Realistic Gases Mode, which replaces all the icons and world generation with more realistic colors.
Mods introducing new content into the game.
Choose an item and a target quality, the mod designs and gives you an entirely configurable upcycling loop blueprint.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
AzzTeleport: browse players, planets and platforms. Teleport to nearest rocket silo or cargo pad for that surface. Part of the AzzTweaks modpack.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The factory must grow, but only if you have the proper permits. Replace biters with complainers and weapons with bureaucracy. Compatible with Space Age.
Large total conversion mods.
This mod contains and integrates HD textures for basic entities (e.g. scrap and plants) of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.