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Gizmod-family hardmode router. Initial options: buildings require stone-brick-or-better foundation with bootstrap/drill/chest exceptions, radar unlocks at Advanced Combinators, and remote map view is unavailable until radar is unlocked.
Mods introducing new content into the game.
Multiplayer and single player trade, market, ledger and currency. Fully functioning economy system for Factorio. Currency selection coming soon.
Mods introducing new content into the game.
Mods, Modernized. Modular. 0% LEGACY SILT. 100% MODERN GRIT. Core only. Provides some basic functionality, but extensions are recommended for the full GIZMOD experience.
Mods introducing new content into the game.
Complete Angel's and Bob's Space Age integration with extra planets: Planetaris-arig, Planetaris-hyarion, Paracelsin, Maraxsis and Moon of Nauvis Muluna.
Collections of mods with tweaks to make them work together.
Global expansion for the Warp-Drive-Machine! New events, unique weapons, reworked mechanics, and improved performance. Make your hyperspace travels deeper, more dangerous, and more exciting!
Mods introducing new content into the game.
Lets you place selected lightweight machines and infrastructure on water, enabling controlled factory expansion across lakes, rivers, and oceans.
Mods introducing new content into the game.
Compatibility and progression-hardening layer for the maintained Omnimods, Bob's, and Angel's suites on Space Age, now with PlanetsLib / alternate-start / large planet-pack support.
Small changes concerning balance, gameplay, or graphics.
KBVE community server pack: an in-game economy and an AAI fleet command center. Spawn inside a walled starter compound with the KBVE Exchange (buy items, deposit into a per-player vault that survives deaths and rejoins) and the KBVE Fleet Commander (single GUI for every AAI vehicle on the surface; sync unregistered cars, fan a miner squad across a mining zone, send combat units to a defense zone, route returns through highway tiles, auto-deposit when cargo is full, retreat under fire).
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Space Exploration - Doomsday Ark MOD. This MOD allows you to obtain the space ship at the beginning. The initial size of the ship is easier to upgrade, and it significantly increases the fuel calorific value to facilitate the ship's takeoff. Once the ship control console is deployed, a terrifying swarm of bugs will attack (this option can be turned off). The player needs to launch the ship to escape from the planet they are on and develop safely in orbit.
Mods introducing new content into the game.
Adds dungeons, quests, an economy/trading system, scaling DPS boss fights, ability to level up items, new music for the title screen, and an extra tier for many things such as belts, modules, combat robots, nauvis ores (endgame), and more. Also divides the planets into hexagons, which contain resources, enemy bases, or profitable trades. Get rich by selling your production, buy hexagons, and plunder the powerful dungeons on every planet!
Large total conversion mods.
Compact 1x1 loader requiring electricity to run. There are options to enable or modify capabilities like stacking, disable power consumption, or recipe cost.
Mods introducing new content into the game.
Integrations for Loaders Modernized with popular mods: 5Dim's, Bob's Logistics, Extended Vanilla, Iper Belt, Krastorio 2, Pyanodons, Space Exploration, Ultimate Belts Space Age, and Wooden Logistics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Adds the vanilla loaders to the game with customizable recipe difficulty. Supports belts added by Bob's Logistics and Ultimate Belts.
Mods introducing new content into the game.
Explore the derelict fulgoran ringworld of Ribbonia, an artificial planet where spatial reasoning and creativity are the key to your survival. Can you handle C.H.A.R.L.E.S., the crazed and lonely AI? Discover Fulgoran crafting techniques involving molten plastic and fusion plasma and dive into pure Factorio nostalgia on Ribbonia. Ribbonia minimally affects the vanilla game and can be added to existing saves.
Mods introducing new content into the game.
Factorio 2.0 continuation of the classic FARL automated rail-layer. Builds rails, signals, poles, lamps, walls, concrete, landfill bridges, and blueprint-based rail layouts from a rail-laying train, with cargo-based placement, optional Space Age/Elevated Rails prototype recognition, and Forgeworks Core prototype/rail helper support.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
GZ-Loot #BITER LOOT UPDATE: Loot from enemies and from the sky! Biters and spawners of all kinds (incl. modded) will now drop items and FLUX. Use with GZ-Economy and RPG systems! Original mod by Khalcifer.
Mods introducing new content into the game.