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Modern remake of Bulk Rail Loader, has bulk train loaders and bulk train unloaders, and automatic loader placement. Fully functional. Open a train stop to get started.
Mods introducing new content into the game.
5 additional teirs of belts, splitters and undergrounds. Custom belt speed for all 8 tiers in items/second.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rebalances the cost of the AAI loaders by including the last tier in the recipe. Supports the new Factorio Space Age expansion with configurable cost and electricity multipliers.
Small changes concerning balance, gameplay, or graphics.
Dropping cargo pods requires protective material native to each planet, ensuring the player starts on Vulcanus, Fulgora and Gleba afresh, while adding cost to orbital logistics. Materials are spent from the platform hub on launch. Pods burn up in the atmosphere if unprotected. Requirements: • Nauvis: 200 steel plates and 10 uranium-238. • Gleba: 200 steel plates and 10 carbon fiber. • Vulcanus: 200 tungsten plates. • Fulgora: 200 holmium plates. • Aquilo: 200 steel plates and 10 ice.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Launch a rocket via the circuit network... and it might even go where you want it to.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Creates unambigious specialized rocket parts so that processing units, low density structure, and rocket fuel can be easily loaded as cargo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Advanced Fluid Handling recipes are too complicated. Reduce intermediates, use normal pipes.
Mods introducing new content into the game.
The mod provides large and extremely strong battle vehicles from WarHammer 40,000 universe. Make a custom pattern choosing from 8 body types and 15 weapons. Special production and logistic problems and opportunities included! Most of overhaul mods are supported. TechPriest, are you seeking Omnissiah blessing to protect and expand your Forge World? Collegia Titanica is here for you!
Mods introducing new content into the game.
Makes construction bots and malls mostly obsolete by automatically crafting and building ghosts for you. Will handle most things construction bots are doing, like deconstruction, upgrades, placing/removing tiles, inserting modules and repairs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod modifies the recipes and energy costs of utility robots to make them available in the early game and cheaper overall. Updated to Factorio 2.0 by BCC.
Mods introducing new content into the game.
A small Space Age extension that adds Used rockets and reprocessing of their chunks.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A collection of mods which tighten the gameplay of Space Age to be more skill-testing. Not simply a gratuitious difficulty mod, this is hardcore in a different sense. Optional dependencies are small Vanilla+ content mods that embellish Space Age with extra steps or gameplay. Comments and feedback welcome in the Discussion section on the website!
Collections of mods with tweaks to make them work together.
Adds farming, ranching, and pharmaceutics into Factorio. It's extremely unethical but also extremely profitable. WARNING! This mod will greatly enhance and extend the rest of the pY mods. Expect a 1000+ hour long game!
Large total conversion mods.
Train acceleration now depends on the loaded items. Makes use of built-in game object weights to impact train speed.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
关联箱+关联管+背包共享区+物品堆叠+装卸机堆叠【link chest + link pipes + package share area + item stack + loader stack】 Update to 2.0, Compatible with Space Age
Mods introducing new content into the game.
Logistics robots can become bigger and slower while carrying more cargo and using battery more efficiently.
Mods introducing new content into the game.