Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
添加新功能,新物品,并可对原版参数进行自由设置 Add new features, new items, and freely set original parameters 支持语言:简体中文,English
Large total conversion mods.
Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete planet mod that does not modify the vanilla game, so is easy to include in existing saves.
Mods introducing new content into the game.
Extends quality scaling to locomotives, wagons, storage tanks, rocket silos, roboports and more.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Compact 1x1 loaders that use electricity. They are able to use separate filters on each belt lane, and can stack items on belts if stack inserters are available.
Mods introducing new content into the game.
Highlight belts, pipes or wires to trace them through your base. Hover over something and press Shift-H.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a series of refrigeration technologies to help you complete the full cold chain logistics!
Mods introducing new content into the game.
Adds End-Game content, Promethium processing, radiation mechanics, and new weapons, building, and ship tech.
Mods introducing new content into the game.
Change which side of the belt an inserter will drop on, but now it's unlocked with research.
Small changes concerning balance, gameplay, or graphics.
[QoL] Automatically place rail signals on rails and intersections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enforces building global sushi belts, all non sushi belts will halt. (Currently incompatible with all multi surface mods)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Fork of Exotic Industries to Space Age. Adds various game mechanics, a variety of new resources, big machines, and new planet to visit. On the other side of the star lies a mysterious Gaia holding the remains of an alien crystalline civilization.
Mods introducing new content into the game.
Mods introducing new content into the game.
A small overhaul which expands the factory onto Nauvis' moon: Luna. Launch reusable rockets to and from Luna at mid-game. Process moon rock into silicon (for circuitry) and oxygen (for diffusing to nearby machines). Generate research data from telescopes, and conserve water from turbines using steam condensers. Unlock advanced aluminium smelting processes and a unique late-game quantum challenge... Compatible with 2.0. Not yet compatible with Space Age: expected by March-April 2025.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
Mods introducing new content into the game.