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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
这个是我做的调整模组。 目前有以下功能: 禁用坠机现场 熔炉配方选择 可修改传送带速度 可修改机械臂速度 可修改机器人速度 开局给予物品(适配了pyanodon) 开局给予热能采矿机 开局给予武器 可修改物品堆叠大小(默认10倍堆叠大小) 可修改机器内物品堆叠数量与物品默认堆叠数量一致 QQ交流群:970188596。
Small changes concerning balance, gameplay, or graphics.
添加了一座红警的核弹发射井,放置后按下[Up]以:获取瞄准器/寻找目前指挥的发射井/定位至最快即将就绪的发射井,点击鼠标左键来发射至指定位置/表面,发射的火箭引擎在默认状态下会携带一枚核弹升空,如果你乐意,它也能够携带你指定的其他弹药或胶囊,但目前不支持含有nested-result类型的弹药,详见更新日志
Mods introducing new content into the game.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Use the Interstellar science pack to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Translations for other mods.
This mod contains and integrates HD textures for the Gleba terrain of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Adds a combinator that sets Space Age infinite research based on a signal. Added support for custom infinite technologies
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Fork of Exotic Industries to Space Age. Adds various game mechanics, a variety of new resources, big machines, and new planet to visit. On the other side of the star lies a mysterious Gaia holding the remains of an alien crystalline civilization.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allow a quickstart for Spiderbots, with a configurable number of starting bots.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A fork of Beacon rebalance mod that fix the compatibility of this mod & Bob's Module since the author was absent, if this mod crashed, feels free to edit this mod since this mod is using MIT license
Mods introducing new content into the game.
Adds status lights for all entities that support them, as well as configure their coloring for different situations.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod provides a portal belt to transport infinite entities between any two points, even between planets.
Small changes concerning balance, gameplay, or graphics.
Allows inserters and other entities with support for dropping items to restrict their interaction to a specific inventory of their target.
Small changes concerning balance, gameplay, or graphics.
Build your base on a platform that warps from planet to planet and escape biters before they overwhelm you.
Large total conversion mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Render the local planet behind platforms when in orbit. Now with parallax, rotation, and mod support!
Small changes concerning balance, gameplay, or graphics.
i wanted to be able to accurately plan builds in YAFC, but it dosen't natively support surface effects. this mod makes Subsurface surface effects into modules
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.