Adds a new group for organic recipes. Includes everything from gleba by default.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a new group for science packs. Separates nauvis packs from interplanetary ones by default.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Extends the gameplay on Aquilo, Paracelsin,Carna, Secretas and Frozeta. Creates more connections between the planets in this region, and adds a few new technologies to them.
Mods introducing new content into the game.
Helper library to safely and consistently spread science packs around the tech tree.
Lua libraries for use by other mods and submods that are parts of a larger mod.
A library to make machines that normally can't consume power consume power.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Mods introducing new content into the game.
An artillery shell that attracts enemies, for runs when pollution is turned off.
Mods introducing new content into the game.
Sorts some assembling machines into different groups based on what recipes they have available.
Small changes concerning balance, gameplay, or graphics.
A new science pack to smooth out the transition between logistics and chemical science. I DO NOT recommend adding it to any existing saves.
Small changes concerning balance, gameplay, or graphics.
Lua libraries for use by other mods and submods that are parts of a larger mod.
A large machine with more module slots, and a small amount of productivity. Crafts buildings.
Mods introducing new content into the game.
Modifies SacredAnarchy's Juggernaut to be a nuclear locomotive. No other settings are altered.
Mods introducing new content into the game.
Compat layer for possible outer planets that won't become a part of the Outer Rim.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Add an ultimate quality : Mythic and make all other quality harder to get the better they are. Everything is configurable from names to all values.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.