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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
为你的工厂带来跨表面、跨空间的铁路运输体验。支持 LTN、Cybersyn 等物流系统,兼容多种大型模组,自动化远距离运输,极大提升物流效率。
Mods introducing new content into the game.
Das offizielle Mod-Paket von Lauju mit 5Dim, AAI, UltraCargo Drones und Starcraft-Einheiten. Alles auf Deutsch!
Collections of mods with tweaks to make them work together.
Large total conversion mods.
Mods introducing new content into the game.
A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.
Large total conversion mods.
Large total conversion mods.
Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
TFMG is a total overhaul mod where you play as a superintelligent AI with one purpose: The Factory Must Grow. Encounter novel mechanics designed to put even veteran players to the test. It's time to consider your {PURPOSE, SELF, POTENTIAL}. NOTE: this mod is in active development, expect breaking changes and some rough edges. As this is a total overhaul mod, compatibility with mods that alter gameplay is not guaranteed.
Large total conversion mods.
Allows you to adjust the properties of the vanilla locomotive - weight, power, fuel efficiency. This mod was created mainly to allow a more efficient double-headed train system.
Mods introducing new content into the game.
Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.
Mods introducing new content into the game.
Finally, TRUE eco-friendly Factorio! Crashes on startup to save up to 500W of gaming power - unlike those EVIL AI mods using 1Wh per query. Your moral superiority is guaranteed!
Large total conversion mods.
Adds animated transport rings, that teleport everything inside (players, chests, trains, buildings, biters). Endgame tech unlocks rings deployable from space platforms. Stargate design, SG.
Mods introducing new content into the game.
Mods introducing new content into the game.
Add a combinator with friendly GUI to manage LTN Control Signals for each LTN Train Stop
Mods introducing new content into the game.
A mod that changes Space Age to streamline the Space Age experience. Use with Quality and Elevated Rails
Mods introducing new content into the game.
Research and install upgrades in your locomotives. Compatible with Vanilla or Space Age.
Mods introducing new content into the game.
Discover the wind planet Rubia. Belts and inserters work differently on Rubia, leading to unique building challenges not seen on any other planet. Your whole factory must go with the wind as a never-ending barrage of waste is hurled at your base.
Mods introducing new content into the game.
This mod pulls together my favorite changes to Factorio 2.0 with a few fixes and tweaks here and there.
Large total conversion mods.
Collections of mods with tweaks to make them work together.