Wooden Universe


An overhaul modpack that delivers ways and reasons to automatically produce wood throughout the universe.

Overhaul
12 days ago
2.0
418
Factorio: Space Age Icon Space Age Mod
Transportation Logistics Trains Combat Armor Environment Mining Fluids Manufacturing
Owner:
SafTheLamb
Source:
https://github.com/SafTheLamb/fm-wood...
Homepage:
https://discord.gg/S8YzkWcy4k
License:
MIT
Created:
2 months ago
Latest Version:
0.5.0 (12 days ago)
Factorio version:
2.0
Downloaded by:
418 users

New Discord Server

Wooden Cinematic Universe

The engineer stares at the ruins of their beloved ship. Their eyes sting from the toxic fumes and most of their tools lay in shatters around them from their desperate struggle to escape from the wreckage. All but one tool, their grip tightening on its short handle as the reality of their situation dawns on them. The tool? A gardening trowel.

Overview:

This is a collection of mods that modifies many aspects of the game in one consistent way: Wood is an essential resource everywhere you go. Every planet you are expected to be able to progress from nothing has a way to automate wood production (and even Aquilo because why not!)
- Nauvis: Early Agriculture
- Space Platforms: Astroponics
- Vulcanus: Sulfuric Bacteria
- Fulgora: Coralmium Agriculture
- Aquilo: Seabloom Algaculture
- Cerys (optional): Lunaponics
- Gleba: Stingfrond Agriculture by LordMiguel

Also included are mods that make wood necessary for the progression of the game:
- Wooden Industry: Adds a kiln which can both cook wood into charcoal and smelt with more than one ingredient. Also adds resin, which is used in the production of plastic.
- Wooden Logistics: Adds wooden transport belts, lumber, a new lumber mill with +50% productivity unlocked on Gleba, and more!
- Wooden Military: Adds really bad early-game ammunitions, and also makes vanilla ammo harder to produce.
- Big Wooden Pole by ElAdamo: Adds an early-game big electric pole equivalent. Very important.
- Wooden Walls by zanven: Adds walls made out of wood. Pairs perfectly with desert starts where you're surrounded by enemies made of fire.
- Sign Post by Quezler: Helps you not get lost in the spaghetti. Absolutely essential.

And some other mods for fun / QOL:
- Scrappy Industry: Helps you keep your factory cluttered with splinters.
- Alloy Smelting: Charcoal accessories and compatibility with more ores if you really feel like it!
- Crushing Industry: For making more splinters if you didn't have enough. (NEW!)
- Diversitree by S6X: Pretty trees!
- Bio Processing Group by Frontrider: Located in the produce aisle.
- Explosive Biters by MFerrari: Oh dear, they're made of fire.
- Frost Biters by MFerrari: Oh dear, they're made of frostbite.
- Air Scrubbing by atanvaro: Helps you keep your factory clean with all this new production.
- Rusting Iron by thesixthroc: We have Gleba at home.

I've also included some suggested mods as optional dependencies, feel free to browse them and install at your own pace.

Happy carpenting! Let me know what you think in the discussions tab, on the discord server, report bugs, or suggest mods that you think fit into the WCU.