Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes ("
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
This mod contains and integrates HD textures for basic entities (e.g. character and ore) of the base game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod contains and integrates HD textures for the logistic entities of the base game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod contains and integrates HD textures for the military entities of the base game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod contains and integrates HD textures for the the decoratives of the base game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod contains and integrates HD textures for the production entities of the base game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod contains and integrates HD textures for the enemies of the base game. The Biter and Spitter HD textures are not included, because a graphical improvement is only noticeable with still standing behemoth enemies.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod contains and integrates HD textures for the railway entities of the base game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod contains and integrates HD textures for the terrain of the base game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Warning: The VRAM requirement is high!!! Mod pack for the base game, which bundles the base game specific Factorio HD Age mods. This mod itself does not contain any content.
Collections of mods with tweaks to make them work together.
This mod adds a todo list to the single- and multiplayer game to allow players to synchronize their work.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
My own take on HD planets using Nauviax's and OwnlyMe's mods Recommended settings in the screenshot :)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a cannon mounted turret and specific cannon shell magazine ammunition that behave like the tank shells without friendly fire colliding. Bonus setting use vanilla cannon shells and to make custom ammo explosions not do friendly damage.
Mods introducing new content into the game.
This mod adds a more potent solar panel, 60x more powerful, 6.6x more space efficient.
Mods introducing new content into the game.
Mods introducing new content into the game.
Assets for all the Extended Vanilla mods. If you would like to use part of my assets or add a compatibility feel free to ask me on my discord server or in the discussion page. Doesn't add content on its own
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Bigger, better power armors; with a bigger grid (14x14)/(20x20) and larger inventory bonus (+50)/(+60), also adds various equipment and alternatives to light and heavy armor with inventory bonus (+10)/(+20).
Mods introducing new content into the game.
Mods introducing new content into the game.