Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A planet focused on agriculturing, alien grooming, and trading.
Mods introducing new content into the game.
A machine that spawn fish using bait and release fishing boat to gather fish.
Mods introducing new content into the game.
Adds research technologies to increase the range of gun turrets, laser turrets, and flamethrower turrets.
Mods introducing new content into the game.
A heavy metal-plated boat armed with a long range mortar and cannon. Can use mortar and tank ammo.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Battleship submod for cargo ships. Creates Battleship, by adding artillery turret to cargo ship. Creates Patrol Boat, by adding a missile turret to a boat.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
An alternative steampunk lamp, it works just like the original lamp but lights up a larger area. It also features an animated death sequence with 8 directions. Special thanks to Hanodest for the heads up on how to structure the death animation table.
Mods introducing new content into the game.
A combinator that lets you target places on the map with your artillery via the circuit network. X and Y to set the relative position. It's the absolute position if signal A > 0. Send an 'Artillery Remote' signal to order your artillery to shoot.
Mods introducing new content into the game.
Adds infinite ores for the base game, Bobmods, Yuoki Industries, Dark Matter Replicators and the base ores for AngelsRefining. Has config options to change the yield for all infinite resources including oil
Mods introducing new content into the game.
Adds a planner that designs a mining drill layout for a resource patch.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds automatic scaling to planets rendered by Visible Planets in Space based on their gravity and increases or reduces the rotation speed based on their day/night cycle duration.
Small changes concerning balance, gameplay, or graphics.
Seablock based primarily around vanilla factorio techtree with minor changes
Large total conversion mods.
Add two vanilla like turrets designed for the space age experience. Customizable in settings. Taken and rebalanced from the Canon Turret and Pelagos mods.
Mods introducing new content into the game.
Reskins items, entities, and technologies within Angel's mods to add tier colors and icon labeling. Features high-res icons and updated models, lighting and sprites, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
Adds ore refining to the game. Compound ores have to be refined before you are able to smelt and cast them into plates. Works best in conjunction with Bobmods and supports additional mods like Yuoki Industries, Uranium Power and Nucular.
Mods introducing new content into the game.
Adds pressure tanks (extremely large tanks), warehouses and silos.
Mods introducing new content into the game.