Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.
Fire a grapple, if it finds a suitable location near the target position the player will be pulled to that location. Can be used to jump over buildings and cross water. If used with the Space Exploration, it can be used to pull yourself back to your space station if you fall off.
Allows sending of signals from anywhere to anywhere, even between planets. Unlimited distances. No surface restrictions.
Adds 4 aircraft, each with their benefits and drawbacks, to allow for more biter-killing fun!
Adds mining drones and mining depots
Gives bots the ability to not die, as to avoid robot death while repairing walls.
This mod introduces a fully customizable system of logistic items (belts, roboports, etc.) that you can adapt to your playstyle, world progression and modpack. You can change radious of the bot-related structures and recipes ingredients, amounts, results and stats of the belts. Unlock new and better logistics solutions as you explore Space Age, and adapt them to your needs.
Very occasionally if you have heavy logistic bot congestion a logistic bot will crash. This means logistic bots are best used for higher value items like engines or power poles, using them for low value items like ore and copper wire is OK but less resource efficient. The goal is not to stop the use of bots, but to provide a small incentive to use belts in some situations late-game.
Fork of Exotic Industries to Space Age. Adds various game mechanics, a variety of new resources, big machines, and new planet to visit. On the other side of the star lies a mysterious Gaia holding the remains of an alien crystalline civilization.
Press Alt + Z over anything to see how many you have in your logistics network, and of what quality. Now supports searching the space platform hub for items! Requested on the forums by Tinyboss
Cheaper/infinite/more powerful almost everything.
还在为建造大型工厂而烦恼吗,你的工厂是否拆了又建拆拆了又建?当你花费大量时间设计工厂时,你开始烦恼原材料不足需要扩建,你不得不重新设计你的工厂。 这个模组解决了你的问题,模组控制火车运输大量货物,很轻易的建造大型的工厂生产链,当然不用担心扩建问题,你可以在不同的地方建造相同的工厂,保证充足的原材料提供。
Simply has every currently available King Jo's vehicle mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all of these vehicle mods (mainly used for compatibility testing).
This modpack is made to improve the game experience of Factorio 2.0 and Space Age by adding various useful mods
关联箱+关联管+背包共享区+物品堆叠+装卸机堆叠【link chest + link pipes + package share area + item stack + loader stack】 Update to 2.0, Compatible with Space Age
When you need to call down the thunder to deal with those pesky biters, launch a rocket with an ion cannon into orbit and show the bugs who's boss. NEW supports Kux-Radars NEW +3 technologies: Area Fire and Ion Cannon Mk2
- 适配异星工厂2.0版本及太空时代DLC - 游戏角色的各种属性均有加强包括人物血量、回血速度、跑步速度、操作距离等。 - 无人机飞的像闪电一样快。不要太爽。 - 木材、填海料之类的东东提高了堆叠。 - 太阳能、煤电、核电等都严重提高了发电效率。 - 出于某种目的,初级产能插件和速度插件爽的不要不要的。 - 甚至一些常用的物件,产量都上升了。 - 外骨骼模块带来的速度效果更快了。 - 很多燃料更耐用了,当然也不是全部都增加了。 - 一些物资的重量减轻了,用火箭可以更轻松的运输。 - 农产品的保质期科技大大大大大的增加。保护焦虑症患者。 - 祝大家游戏愉快。这都不满意就说不过去了。 - 当然了,有人说这是作弊,这当然是作弊啦,但是爷高兴这么玩。
一款具有常用辅助功能mod,所有功能均可自由选择是否启用,主要用来节省大多不必要的垃圾时间和提高游戏体验用的。 A mod with commonly used auxiliary functions, all functions can be freely selected whether to enable or not, mainly for quality of life, used to save most unnecessary junk time and improve the gaming experience.
Adds the Ore Unlimited item which allows you to change the ore fields to unlimted, or back to normal with fixed amounts by holding SHIFT instead. IMPORTANT! Be sure to restore the ore fields to normal first if you want to remove this mod!