An overhaul mod focusing on end-game technologies and moderately increased complexity.
Adds new power structures.
Adds a copy of every electric pole, including modded ones, with integrated lamp.
Extends and overhauls Factorio's burner phase. Use realistic oil and coal processes to create advanced products. Functions as the core and library for the rest of the pY mods.
In this Factorio prequel, you're an android terraforming planets and seeding them with life. Replaces all recipes and technology. No life means no coal, oil, wood, biters, or free oxygen, requiring varied renewable energy sources. For reliability, you'll focus on abundant elements from the air, sea, or common minerals such as iron ore, bauxite, sandstone, and calcite. Advanced technology enables asteroid mining of rarer elements.
New campaign mod for Factorio contains a total of 10 full scripted missions. Each mission has a series of mandatory and optional tasks. You can enjoy more than 20 hours of pure gameplay and lore-friendly story about YOU, the engineer who survived the harsh conditions of the unknown planet where crash-landed years ago. How to play? Just install and then click on NEW GAME button. You will see missions in the menu. For more info, check the mod portal. Locales: EN,CZ,SK,RU,DE,PL,KO,FR,ES,CN
The flOre is lava. Dig yOre way out through this divOrese and dangOreus field! Will you Coke on the limited space and submit to the cOreruption Ore will you transfOrem it into an majestic Orechestra? Also known as "Dangerous" or "Danger Ores".
RTS-like scenario for Factorio. Player character is removed, all work must be done by bots
The engineer is stuck on a small island, with only access to water, wood, fish and sand.
Adds 19 PVP/PVE scenarios. Includes tons of admin options, diplomacy, team management, survival waves, a market system, and some solo compatible modes.
The official Space Exploration modpack. Contains the required and recommended mods. If you don't want all the recommended mods then don't use a modpack, just install the main Space Exploration mod and any prerequisites will be installed.
This is a version of Martincitopants' Space Modpack updated to be (hopefully) the same as the most recent video. Let me know if I missed any. :) IMPORTANT note: Install INGAME via the mod manager
Enable this mod to get the full recommended Sea Block Mod Pack. Contains dependencies on all mods in the pack. Does nothing by itself.
Replaces vanilla sprites with higher resolution versions created with machine learning. This mod does nothing on it's own.
This is a version of Martincitopants' Space Modpack that includes, a fix to make house waterfilling function again and various extra QOL mods and some other extras. Also, a big thanks to both Slikk and NikoMew for making this pack possible. For further info and some links, check the mod page description. IMPORTANT note: Install INGAME via the mod manager, also to update pack, uninstall main pack mod and reinstall it INGAME.
Provides several tiers of batteries that can be charged and used as fuel or to transport energy. The highest tiers require Space Exploration.
This mod add Underground power lines for a cleaner factory. It has the sole graphic purpose of hiding flying cables.
Adds Solarpannels and Accumulators MK 1-8, Mk1 = 8 Normal pannels/accumulators Each Mark, means times 8 in power (additional cost on higher tears, to make a balance for the space)
Vanilla-friendly extension of weaponry. Not overhaul. Adds alternate weaponry choices from mid-game, which is based on the alien science pack from “Schall Alien Loot” mod. Balanced with vanilla weaponry, and extends end-game with MK3 weaponry (including powered armor and tanks). Also adds two featured weapons from “Doom”: Plasma rifle, BFG 9000. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
An addon to Factorissimo. In order to move power within factory buildings you must use power poles.