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This is the list of mods that I am currently using. It includes the official Space Exploration modpack, all AAI things, and other stuffs. I have yet to make sure it works properly.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Tachigami Itsuki Modpack for Space Age, Bob's and Angel's. Seamless integration of Space Age with Angel's & Bob's mods. Unified balance, new entities, items, fluids, recipes, and technologies, plus updated icons.
Collections of mods with tweaks to make them work together.
Choose an item and a target quality, the mod designs and gives you an entirely configurable upcycling loop blueprint.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Create and clone custom recipes in-game without replacing the originals. Visual controls for machines, categories, modules and planets, with broad modpack compatibility and synchronized multiplayer configuration.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Make changes to Aquilo to truly make it the final planet, adding challenge and a sense of advancement to the late game. -> Some recipes are more complex. -> Some technologies are more expensive. -> And some more features....
Small changes concerning balance, gameplay, or graphics.
Highly customizable overhaul. Add lithium battery to the science pack and a whole new production chain to endgame. Unlock powerful items and a new tier of equipments.
Large total conversion mods.
Add the circular collider lab, a powerful endgame upgrade for the lab. Unlocked on aquilo, you can use it on every surface, even in space!
Mods introducing new content into the game.
A Factorio 2.0 industrial overhaul with true orefields, real ore processing, metallurgy, hydrometallurgy, petrochemistry, catalysts, gases, waste handling, and advanced materials.
Large total conversion mods.
Hyarion, a planet made from crystals and lava, light refraction rays fall from the sky and destroys the surface.
Mods introducing new content into the game.
Function: -- All devices support all module -- Cancel module limitation -- Cancel productivity limitation -- More module slots available -- beacon Efficiency -- beacon Range -- Basic equipment production capacity -- Add Salted Fish module (pure speed, capacity, energy saving) -- Quality adjustment 功能: -- 所有设备支持所有插件 -- 取消插件限制 -- 取消产能限制 -- 更多插件槽数量 -- 分享塔效率 -- 分享塔范围 -- 设备基础产能 -- 添加咸鱼插件(纯速度,产能,节能) -- 质量调整
Mods introducing new content into the game.
Unified resource, metallurgy and chemistry mod for Factorio 2.0. Deeply integrated with K2, SE and K2SE, with validated Vanilla and Space Age support. Combines the former resource-mod stack into one maintained, audited industrial system.
Mods introducing new content into the game.
This is a collection of all AAI mods made by Earendel. This is simply a collection to quickly download all AAI vehicles, signals, zones, buildings, and loaders
Collections of mods with tweaks to make them work together.
Не для всякого мода уготована русская локализация: полный список тех, что ею наделены, отыщете в перечне зависимостей. Следует иметь в виду, что не все локализованные моды согласуются между собой, и в их сочетании не исключены конфликтные проявления - обстоятельство, требующее осмотрительности при подборе комплекта модификаций.
Translations for other mods.
Ancient asteroids dot the surface of this derelict mega structure. Reactivate ancient machines to bring Hephaestus back online and unlock powerful ways to transport items, exchange tokens for items, and vice versa. But beware the hornets. Designed to not effect base game - safe to drop into an existing save. Designed to not add tile effects or layers.
Mods introducing new content into the game.
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.
Living infested planet where you must fight against oceans of formidable beasts, hides a powerful new resource and unimaginable technologies. Land in one of its tendrils and make way to the planet core. Ruins of an advanced civilization are present and seem necessary to tame this place, with exotic technologies to process water rich minerals into most diverse elements and gargantuan machines. Completely safe to add or remove mid save.
Mods introducing new content into the game.
Krastorio 2 lets you filter dirty water back into clean water, but mineral water has no filtration path of its own. This mod adds three Filtration Plant recipes that turn mineral water into water plus stone, iron ore, or copper ore.
Mods introducing new content into the game.
The factory must grow, but only if you have the proper permits. Replace biters with complainers and weapons with bureaucracy. Compatible with Space Age.
Large total conversion mods.