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Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Explore the universe, collect data from the skies, and bring it back to Muluna to generate Exploration science in order to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds wood pyrolysis as an early-game alternative to petroleum. Decompose wood into Biochar, Pyrolysis Oil, and Wood Gas, then refine via Fischer-Tropsch Synthesis and Bio-Oil Distillation into light oil, heavy oil, and methanol. Methanol converts into plastic bars (Bakelite Synthesis) or solid fuel. Recipes use vanilla Chemical Plant and Oil Refinery, with optional Cryogenic Plant support for Space Age.
Mods introducing new content into the game.
Acelera maquinas vanilla do Factorio com multiplicadores graduais e ajuste individual por modelo.
Small changes concerning balance, gameplay, or graphics.
PT-BR Acelera maquinas, fornalhas, mineradoras, laboratorios, bombas, esteiras, esteiras subterraneas e splitters no Factorio, com ajuste individual por maquina ou tier. Ideal para aumentar a producao, reduzir excesso de estruturas e configurar a fabrica do seu jeito.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A neon quality-gambling district for your factory. Mint chips from surplus materials, then gamble ordinary items up the quality ladder: slot machines, the Grand Casino, an All-In table that bets whole stacks, a Cage that buys quality back for chips, a server-wide progressive Pot, golden trophy vehicles, bot delivery, circuit control and animated neon. Fully automatable. The house always wins.
Mods introducing new content into the game.
Five electric furnace tiers with configurable speed, power and pollution, matching conveyors and quality-aware loaders.
Mods introducing new content into the game.
Forked version of Schorty's Air Filtering mod with rebalanced stats and recipes, find the original here: https://mods.factorio.com/mod/air-filtering See the full list of my changes in the changelog!
Mods introducing new content into the game.
Forked version of Akipfer's Workbench mod with some tweaks and fixes, find the original here: https://mods.factorio.com/mod/Workbench See the full list of changes in the changelog!
Mods introducing new content into the game.
Grow the crystals that grow your factory. Recover gallium and arsenic from ash, build a seed stock, and turn crystal boules into wafers for electronics and solar power. Space Age adds Gleba bioleaching, Vulcanus flue dust, Fulgora scrap recovery, asteroid feedstock, specialist machines and infinite semiconductor productivity. Integrates with Brevven's BZ mods.
Mods introducing new content into the game.
Adds hidden caesium ore and survey stations to find it. Sort the pollucite out of the pegmatite and refine it: about 100 ore make one caesium, used in sulfuric-acid catalysts, photocathodes, scintillators, atomic clocks, atom traps, oil and gas well treatment, and ion thrusters for Space Age platforms. Works with Space Age, Brevven's BZ mods, Krastorio 2, Space Exploration, Planetfall and Timeken.
Mods introducing new content into the game.
Temperature is part of the recipe. Start with red-science antimony alloys and additives, then build a memory workshop with annealing, timed quenching and closed cooling. Space Age adds Vulcanus stibnite, scrap and asteroid sources, atmospheric workshops and refining productivity. Integrates with Brevven's BZ mods, Timeken, Planetfall, K2 and SE.
Mods introducing new content into the game.
A light overhaul of the oil chain: a distillation tower splits crude oil into four cuts that you clean over a molybdenum catalyst. Molybdenum and rhenium from your copper ore go into catalysts, molybdenum steel and superalloy. Integrates with Brevven's BZ mods.
Mods introducing new content into the game.
White phosphorus ignites when it waits. Use it right away, burn the surplus for heat, or make it safe as red phosphorus. Requires Space Age to be owned (spoiling), not enabled. Integrates with Brevven's BZ mods.
Mods introducing new content into the game.
Evaporate water in sun-powered salt ponds for magnesium, the light metal in robots, rockets and space platforms. Space Age adds lava magnesia, chloride electrolysis, carbon reduction and asteroid magnesia. Heated evaporators run day and night. Fits Space Exploration, Krastorio 2 and Brevven's BZ mods.
Mods introducing new content into the game.
Scrub smelter fumes for cadmium and turn it into plated hardware for better engines, rockets and reactors. Dirtier air makes scrubbers work faster. Integrates with Brevven's BZ mods.
Mods introducing new content into the game.
Reduces the cost of individual items by multiplying the output and time values of most recipes. Settings are provided to prevent multiplication of user-specified recipes, and to adjust the output and time multipliers.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This Moon of Gleba emits strange energy signatures which interfere with conventional energy sources. Use the limited power it provides to explore ancient vaults of a long gone civilization. Discover new ways to construct your machines and conquer space with your very own tool-assisted legs.
Mods introducing new content into the game.