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Start the game inside a Factorissimo 3 factory, unable to leave! A port of Factorissimo2 Inception.
Large total conversion mods.
This mod is based on 1.1.6 (abondoned mod?) and contains many fixes for Factorio 2.0. The Ruins Mod adds randomly spawns ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. Explore them for loot, adventure, or entertainment, but beware, some still have running defenses from the last player that landed on the planet, with more successful colonies having better defenses.
Mods introducing new content into the game.
Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete planet mod that does not modify the vanilla game, so is easy to include in existing saves.
Mods introducing new content into the game.
Cubeine - a novel substance that can be extracted from certain plant and has excellent fuel and catalytic properties. Grow, harvest, extract and exploit it for your needs with this mod's advanced technologies.
Mods introducing new content into the game.
This mod contains and integrates HD textures for the decoratives of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Large total conversion mods.
Cook wood from algae somehow native to Aquilo's frozen wasteland
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Use the Interstellar science pack to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Mods introducing new content into the game.
While everyone is looking up to space, other planets and the rest of the universe, there is a whole world buried directly underneath us. Use this opportunity to declutter your factory logistics by routing it under your base and explore the underground!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Fork of Exotic Industries to Space Age. Adds various game mechanics, a variety of new resources, big machines, and new planet to visit. On the other side of the star lies a mysterious Gaia holding the remains of an alien crystalline civilization.
Mods introducing new content into the game.
Reconstitute wood on Vulcanus by cultivating bacteria found around the sulfuric geysers
Mods introducing new content into the game.
Synthesize wood from plastic by harvesting a new plant native to Fulgora
Mods introducing new content into the game.
Adds a new type of asteroid that gives earlier access to copper in space.
Mods introducing new content into the game.
A small overhaul which expands the factory onto Nauvis' moon: Luna. Launch reusable rockets to and from Luna at mid-game. Process moon rock into silicon (for circuitry) and oxygen (for diffusing to nearby machines). Generate research data from telescopes, and conserve water from turbines using steam condensers. Unlock advanced aluminium smelting processes and a unique late-game quantum challenge... Compatible with 2.0. Not yet compatible with Space Age: expected by March-April 2025.
Large total conversion mods.