Forces mod buttons to look uniform and aligned, harminizes icons, and adds visual options for buttons for 117 mods and counting from mods such as Factory Planner, Helmod, YARM, Module Inserter, Bob's mods, Pyanodon, Schall's mods, Todolist, Creative Mod and many, many more! Now updated & Maintained for Factorio 2.0 & Space Age by SolusCaelum
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a more potent solar panel, 60x more powerful, 6.6x more space efficient.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds rails without gravel/wood that also conduct electricity, contains an elevated version too.
Mods introducing new content into the game.
Mods introducing new content into the game.
Necessary part to make Moshine work. It contains the planet, its generation, its resources, its assets, but none of the tech trees, intermediates and
Lua libraries for use by other mods and submods that are parts of a larger mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adapted the space platform tile to work (and look good) on normal ground.
Mods introducing new content into the game.
140 emojis to use as display, map icons, blueprint icons, circuit signals or station icons.
Small changes concerning balance, gameplay, or graphics.
Useful and/or fun Signals to spice up your blueprint covers, logistic signals, map pins, stations...
Small changes concerning balance, gameplay, or graphics.
A portable version of the tank cannon weapon. Based on Portable Tank Cannon by Kryzeth
Mods introducing new content into the game.
Mods introducing new content into the game.
The synaptic assembler is a balanced building to craft specific recipes very efficiently.
Mods introducing new content into the game.
Mods introducing new content into the game.
The Cosmic Incubator creates a miniature universe that harvests unstable and unobtainable materials. Gameplay wise, it generates various ores, with a different set of results on each planet.
Mods introducing new content into the game.
Mods introducing new content into the game.
The cloning vat handles cloning related duties. Best used as a base for other mods.
Mods introducing new content into the game.
This gun turret upgrade has twice the range and speed, but a quarter of the angle coverage and consumes electricity.
Mods introducing new content into the game.
[BETA3] Panglia is a planet that follows Moshine in the quest for even more intelligence. It's a strange alien planet that contains Branbalite, a phosphorescent plant, and panglite, a strange metal. Some zones are experiencing much faster time, which will allow you to experiment with cloning, then keep clones in simulations and upload them. You'll need to fill the huge electric needs with dangerous roots that expand and attack your base.
Mods introducing new content into the game.