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Nuclear overhaul mod. Fly to Aquilo as your first space platform destination. Or second, or third.
Mods introducing new content into the game.
Mods introducing new content into the game.
Automatically deploys destroyer, defender or distractor drones based on enemies around the player
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Explore the derelict fulgoran ringworld of Ribbonia, an artificial planet where spatial reasoning and creativity are the key to your survival. Can you handle C.H.A.R.L.E.S., the crazed and lonely AI? Discover Fulgoran crafting techniques involving molten plastic and fusion plasma and dive into pure Factorio nostalgia on Ribbonia. Ribbonia minimally affects the vanilla game and can be added to existing saves.
Mods introducing new content into the game.
Reverts Krastorio 2's gun turret fire rate nerf with a configurable multiplier (default = 1.66x, restoring 10 shots/sec). Best paired with Rampant and Distant Misfires.
Small changes concerning balance, gameplay, or graphics.
Better nuke graphics, light effects and sounds. This is a fork of Mushroom Cloud by Arcitos with all radiation-related code and assets removed. Also try the Atomic Land Mines and the Atomic Artillery Shells Mods!
Small changes concerning balance, gameplay, or graphics.
Adds Atomic Land Mines. Crafted from a standard Land Mine plus an Atomic Bomb. Settings to adjust crafting and research cost. Also try Atomic Artillery Shells Mod!
Mods introducing new content into the game.
Adds Atomic Artillery Shells. Crafted from a standard Artillery Shell plus an atomic bomb. Settings to adjust crafting and research cost. Also try Atomic Land Mines Mod!
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
The factory must grow, but only if you have the proper permits. Replace biters with complainers and weapons with bureaucracy.
Large total conversion mods.
Extends the gameplay on Aquilo, Paracelsin, Secretas and Frozeta. Creates more connections between the planets in this region, and adds a few new technologies to them. Secretas is now also playable, can be landed on.
Mods introducing new content into the game.
Global expansion for the Warp-Drive-Machine! New events, unique weapons, reworked mechanics, and improved performance. Make your hyperspace travels deeper, more dangerous, and more exciting!
Mods introducing new content into the game.
Adds a mortar turret to Factorio with long-range area bombardment and two shell types. The standard mortar shell deals heavy direct explosive damage and is best for raw firepower. The poison shell creates a toxic cloud that applies damage over time and briefly confuses enemies, causing affected biters and spitters to attack their own side before returning to normal. Both shell types are designed to complement each other, encouraging a mix of crowd control and burst damage in defense.
Mods introducing new content into the game.
Laundry list of tweaks, fixes, and overall enhancements to Krastorio 2 Spaced Out for compatability with other mods, consistency changes, and balancing. Adds sprited tech cards to a lot of mods. Patches vehicles added by other mods to work with K2's equipment system. Patches can be toggled in settings.
Small changes concerning balance, gameplay, or graphics.
Adds protoss buildings from StarCraft. continuation of my pylons mod(stone&coal enrichment intergrated and will be maintained here)
Mods introducing new content into the game.
Anti-materiel Rifle from Krastorio 2. A slow-firing, high-damage rifle that has an extended range.
Mods introducing new content into the game.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and unlock cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.
Large total conversion mods.
Explore procedurally generated underground mines beneath ore patches! Fight biter-infested dark caverns, discover boss rooms with treasure, navigate poison gas chambers, and mine rich ore deposits with tiered underground miners. Features multi-level mines, dynamic biter waves, ambient cave sounds, vault rooms, and rare ore deposits. Each mine is a unique dungeon with organic cave layouts scaling in difficulty with distance from spawn.
Mods introducing new content into the game.
Adding additional technology to the base game alongside with new items, entities and crafting recipes and more.
Mods introducing new content into the game.