I needed better nukes to deal with a biter situation but True Nukes wasn't ready for 2.0 yet so I made my own nukes mod - which is why I called it "Stopgap Nukes".
Are you bummed out because you can't proliferate nuclear weapons in Space Age because True Nukes isn't updated yet? Well here's a mod that's almost as good! It is simpler than True Nukes, the explosion effects are not near as good but it's still functional enough to get the job done for situations where the vanilla nuke just doesn't cut it.
This mod adds nuclear cannon shells, artillery shells and rockets. These are some of the varieties they come in:
- Vanilla atomic bomb
- 20 ton atomic bomb
- 1 kiloton atomic bomb
- 15kt atomic bomb
- 500kt atomic bomb (still wip)
- thermonuclear bomb (still wip)
- 100 megaton fusion bomb (still wip, with 2mt placeholder explosion)
- fuel air bomb
It is highly recommended that you use the Aircraft mod and/or the Ballistic missile mod. Anything more powerful than the vanilla atomic bomb is hard to use with just a handheld rocket launcher.
Join the discord to talk about bugs and make suggestions: https://discord.gg/2UbdS4unc4
If you enjoy my work, consider buying me a coffee: https://ko-fi.com/windowsxp51972
This is still a work in progress so please report bugs in the discussion forum or on discord.
Known bugs
- The explosion for the nuclear bullets finally works but the effects are extremely lacking. It seems many effects aren't compatible with bullets but they work with every other ammo type out of the box.
- the 500kt, 2mt and 100mt explosions lag a lot.
- the recipes for all stopgap nukes added items don't show up in their respective tooltip description item menu in map mode (but it works in non-map mode.) all items can still be crafted normally and this is not a gameplay-breaking bug