Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Living infested planet where you must fight against oceans of formidable beasts, hides a powerful new resource and unimaginable technologies. Land in one of its tendrils and make way to the planet core. Ruins of an advanced civilization are present and seem necessary to tame this place, with exotic technologies to process water rich minerals into most diverse elements and gargantuan machines. Completely safe to add or remove mid save.
Mods introducing new content into the game.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Arig, a hot planet with vast deserts where only valuable resources can be found underground or in the sand.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Extends the gameplay on Aquilo, Paracelsin, Secretas and Frozeta. Creates more connections between the planets in this region, and adds a few new technologies to them. Secretas is now also playable, can be landed on.
Mods introducing new content into the game.
A mod with many features where you can make a Mobile Factory, build you base inside and travel around the world. The mod contain a way to transfer items via the Circuit Network, some nice way to mine Ore or extract Fluid, many new chemical elements, Data Storage of Items, and many more ...
Large total conversion mods.
Unlocks total building freedom. This mod removes all surface conditions, allowing you to place any building (like Bio-labs, Captive Biter Spawners, Roboports, any kind of chest, and so on) on space platforms or any planet regardless of environment.
Small changes concerning balance, gameplay, or graphics.
Makes construction bots and malls mostly obsolete by automatically crafting and building ghosts for you. Will handle most things construction bots are doing, like deconstruction, upgrades, placing/removing tiles, inserting modules and repairs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Survive and thrive on your space platform! Unlock new recipes, technologies, and strategies as you manage resources, power, and production in orbit.
Large total conversion mods.
Small Space Age compatibility and balance tweaks: tungsten lava barrels, refractory pump naming, Finite Planets nuke-crater protection, intercontinental crating cleanup, broader ammo-tab relocation, prognostic mortar-shell filtering, and elevated rail lightning resistance.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Runtime stability patch for Pollution Solutions collectors on Space Age surfaces. Refreshes collectors after load/build events and optionally adds atmosphere-scaled supplemental collection. Does not replace the original mod or its loot system.
Mods introducing new content into the game.
Additive Space Age extension focused on molten stone, steel, tungsten, and liquid carbon/sulfur/plastic processing, with settings-driven optional compatibility for Offshore Dump, Bob, Crushing Industry, AAI, Maraxsis, Muluna, and other planet mods.
Mods introducing new content into the game.
Universal equipment grid scaler for Factorio 2.0/Space Age with hybrid scaling, startup overrides, export UI, and a detailed grid score breakdown.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
关联箱+关联管+背包共享区+物品堆叠+装卸机堆叠【link chest + link pipes + package share area + item stack + loader stack】 Update to 2.0, Compatible with Space Age
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Logistic cannon (mass driver) introduces a new flexible way to deliver items over medium and long range. The automated delivery scheduler is optimized to support high throughput cargo transportation.
Mods introducing new content into the game.
Adds prismite, a mysterious and powerful rainbow-colored ore, and various associated products.
Mods introducing new content into the game.