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New End Game universal reactor with scalable giga production of electric, heat and operation of exotic furnace, assembling machine, oil refinery, chemical plant, lab, roboport, belt, loader and turrets! Up to 40 module slots, at least 100% base productivity and 64x faster than vanilla! Operation modes: 38.24GW, 383.84GW and 3.839TW. Bootleg of PreLeyZero's UMR. Now with a new Complete overhaul of fluids, balanced fuels, recipes, sounds, graphics and ups efficiency.
Mods introducing new content into the game.
Living infested planet where you must fight against oceans of formidable beasts, hides a powerful new resource and unimaginable technologies. Land in one of its tendrils and make way to the planet core. Ruins of an advanced civilization are present and seem necessary to tame this place, with exotic technologies to process water rich minerals into most diverse elements and gargantuan machines. Completely safe to add or remove mid save.
Mods introducing new content into the game.
Русская локализация для некоторых модов, см. полный список модов в зависимостях.
Translations for other mods.
Start underground. The Nauvis surface is hostile and normal surface construction is forbidden; dig out cave space, use shafts, and build your factory below.
Large total conversion mods.
Allows passive provider chest inventory slots to be filtered like cargo wagons while retaining the inventory limiter bar.
Small changes concerning balance, gameplay, or graphics.
Complete Angel's and Bob's Space Age integration with extra planets: Planetaris-arig, Planetaris-hyarion, Paracelsin, Maraxsis and Moon of Nauvis Muluna.
Large total conversion mods.
Mods introducing new content into the game.
Space Age overhaul built around cargo ships, alternative energy systems and agriculture
Large total conversion mods.
Adds prismite, a mysterious and powerful rainbow-colored ore, and various associated products.
Mods introducing new content into the game.
Adds useful applications for Cerys methane gas. Methane can now be used to produce solid fuel, produce ammonia outside Aquilo, enhance Gleba plastic, yumako mash and jelly production and generate 500 °C steam with new Superheat methane boiler. Convenient methane conversion, production and transportation means are also included.
Mods introducing new content into the game.
Gives Creative Mod items proper, rocket-friendly weights (one stack per rocket) so they can be requested to and from space platforms. No-op if Creative Mod is not installed.
Small changes concerning balance, gameplay, or graphics.
A curated collection of space planets, trains, and QoL mods that work seamlessly together.
Mods introducing new content into the game.
A mod that changes Space Age to streamline the Space Age experience. Use with Recycler, Quality and Elevated Rails. Also contains quality of life changes.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Adds space-platform-capable copies of the iron and steel chests, each drawing a configurable amount of electric power. When AAI Containers & Warehouses is installed, its non-logistic steel containers (Strongbox, Storehouse, Warehouse) get magnetic copies too.
Mods introducing new content into the game.
Extends quality scaling to locomotives, rocket silos, roboports, mining drills, agritowers and more.
Mods introducing new content into the game.
关联箱+关联管+背包共享区+物品堆叠+装卸机堆叠【link chest + link pipes + package share area + item stack + loader stack】 Update to 2.0, Compatible with Space Age
Mods introducing new content into the game.
Minimod that allows you to set the stack size of the Warehouses from the Warehousing Mod by anoyomouse
Small changes concerning balance, gameplay, or graphics.
Adds 5 new balanced tiers of Storage Tanks to the game. The largest Storage Tank can hold 800.000L. Big thanks to Tyarns & Optera for inspiration. This mod fixes the incorrect sprite size in normal sprite resolution
Mods introducing new content into the game.