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Optionnal song pack with lyrics related to factorio loaded by Preceti's Music Experiment - Does nothing by itself
Small changes concerning balance, gameplay, or graphics.
Player mod for my other music mods that adds songs to the Game Ambient music or to the Programmable Speaker or both, depending on your settings. With settings to choose which songs are added or not.
Mods introducing new content into the game.
Mods, Modernized. Modular. 0% LEGACY SILT. 100% MODERN GRIT. Core only. Provides some basic functionality, but extensions are recommended for the full GIZMOD experience. Router, registry, debugger, and prototype export. QOL included: Milestones, Game stats HUD, Rate Calculator, Auto-sort chests, Bottleneck lite
Mods introducing new content into the game.
The Space Age2.0,All planets,eternal daylight,Don't be dark,Polar day。(支持太空时代2.0版,所有星球永恒的白天,不再黑暗,永昼。)
Mods introducing new content into the game.
1. Transmission tower (capable of transmitting electricity, expanding robot building area, expanding robot transportation area, and providing radar function) 2. Base (a large robot port that can charge and store many robots, allowing you to directly store materials in the base warehouse for robots to build and recycle on their own) 3. Transmission tower - Each tower can be independently set up
Mods introducing new content into the game.
Autopilot for the trucks of Heavy Trucks (Vanilla+): they drive themselves between truck stops following a schedule, like trains.
Mods introducing new content into the game.
Increases the range of circuit wire cables (not power cables!) for all objects. Since the length is freely adjustable in the mod options, the length can also be shortened if desired (between 1 and 250 tiles). Space Exploration compatible (and should work with all other items from other mods that use circuit networks).
Small changes concerning balance, gameplay, or graphics.
Red Alert 2 style defensive towers. Prism tower: charges and fires a beam of white light; nearby prism towers link up in a chain and multiply the damage.
Mods introducing new content into the game.
Mods introducing new content into the game.
A big 5x5 shredder that destroys whatever you feed it: any item goes in by inserter and is shredded to nothing, and any fluid piped in is burned off in its flare stack. Nothing comes out but pollution.
Mods introducing new content into the game.
A compact 1x1 rotating radar functioning as a player detector for the circuit network.
Mods introducing new content into the game.
Shows your save, planet, research,playtime and more on your Discord profile.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Creates a feature-rich train logistics system controlled by cybernetic combinators and the circuit network.
Mods introducing new content into the game.
Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.
Mods introducing new content into the game.
Every signal connected to this substation will be written to a JSON file in the Factorio folder. Meant to be processed by a script running outside of Factorio. I use it to populate a PostgreSQL database and then visualized in Grafana. But Prometheus is also a viable option.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a lamp that you can embed into the floor - and it's solar powered! Based on the excellent 'Inlaid Lamps Extended' mod.
Mods introducing new content into the game.
Complete Oceanlabs server setup based on Razi Protocol v1.6.13 [Factorio 2.0] or v2.0.0 [Factorio 2.1]
Collections of mods with tweaks to make them work together.
New End Game universal reactor with scalable giga production of electric, heat and operation of exotic furnace, assembling machine, oil refinery, chemical plant, lab, roboport, belt, loader and turrets! Up to 40 module slots, at least 100% base productivity and 64x faster than vanilla! Operation modes: 38.24GW, 383.84GW and 3.839TW. Bootleg of PreLeyZero's UMR. Now with a new Complete overhaul of fluids, balanced fuels, recipes, sounds, graphics and ups efficiency.
Mods introducing new content into the game.
Optional high-resolution graphics for the newer trucks of Heavy Trucks (Vanilla+): the V3 Launcher and the Radar Truck. Split from "Heavy Trucks (Vanilla+): HD graphics" because the mod portal limits each mod's size. Heavy Trucks uses them automatically when this mod is enabled; nothing else changes.
Mods introducing new content into the game.
一款所有功能可自由开关的辅助模组,帮你节省垃圾时间,提升游戏体验。支持多个大型模组。 QQ群:939886893 A fully toggleable quality-of-life mod that saves you from unnecessary chores and improves gameplay. Compatible with many major mods.
Small changes concerning balance, gameplay, or graphics.