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一款所有功能可自由开关的辅助模组,帮你节省垃圾时间,提升游戏体验。支持多个大型模组。 qq群:939886893 A fully toggleable quality-of-life mod that saves you from unnecessary chores and improves gameplay. Compatible with many major mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Change the color of the player depending on a circuit condition. By Using the red, green and blue wire signals you can change the color of your Engineer by selecting the output of a combinator. The output signal will be interpreted as a 8-bit RGB value and control the Engineers color which is updated every few game ticks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
New End Game set of fusion reactors close to IRL, with scalable tera production of electric power, science packs, fuels, weaponry, nukes and power armor equipment for dream bases, from 48GW to 417.6TW and matching production of SPM for vanilla and space age. Bootleg of Romner_set's Realistic Fusion Power. Now with a new Complete overhaul of technology tree, fluids, recipes, machines, sounds, graphics and ups efficiency.
Mods introducing new content into the game.
New End Game universal reactor with scalable giga production of electric, heat and operation of exotic furnace, assembling machine, oil refinery, chemical plant, lab, roboport, belt, loader and turrets! Up to 40 module slots, at least 100% base productivity and 64x faster than vanilla! Operation modes: 38.24GW, 383.84GW and 3.839TW. Bootleg of PreLeyZero's UMR. Now with a new Complete overhaul of fluids, balanced fuels, recipes, sounds, graphics and ups efficiency.
Mods introducing new content into the game.
Open a private, endless surface to sketch factory layouts with a free camera and the full item palette — while your real factory (and character) stays frozen exactly as you left it. Multiple nameable sheets let you duplicate, export as blueprints, or delete layouts independently. Toggle with Ctrl+P.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A train-stop combinator that validates each train's dedicated buffer individually, instead of pooling all station storage together. One main unit wires to the station; empty 'buffer probe' shells each wire to a single train slot's chests. The main reads every probe's network independently and calls a train only when that slot's buffer is actually ready. Inspired by Simple Train Combinator by Odja_Anarchist.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Linox is an extraordinarily destructive world, even closer to the sun than Vulcanus. Solar coronal ejections and flares reach all the way down to the surface, obliterating everything in their path, while the sun’s immense gravitational forces relentlessly twist and deform the entire planet, creating an extreme and hostile environment. Is there really anything left on such a world that could still be worth extracting?
Mods introducing new content into the game.
Mods introducing new content into the game.
Displays live circuit network signals in a compact window when hovering over a connected entity. Supports red and green wires, combinator input/output terminals, network IDs, sorting, and per-player display settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add new features, new items, and freely set original parameters 支持语言:中文 (简/繁), English, 한국어, Русский, 日本語,Deutsch, Español
Large total conversion mods.
Mods introducing new content into the game.
This mod will add more hearts with different colors for the virtual signals so you can use them in names or circuit logic <3
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Integrations for Loaders Modernized with popular mods: 5Dim's, Bob's Logistics, Extended Vanilla, Factorio+, Iper Belt, Krastorio 2, One More Tier, Pyanodons, Space Exploration, Turbo Belt, Ultimate Belts Space Age, and Wooden Logistics.
Mods introducing new content into the game.
Compact 1x1 loader requiring electricity to run. There are options to enable or modify capabilities like stacking, disable power consumption, or recipe cost.
Mods introducing new content into the game.
Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.
Mods introducing new content into the game.
Restores DisplayPlatesForked's functionality under Nullius 2.0. Additionally, adjusts materials and graphics to fit the Nullius ecosystem.
Small changes concerning balance, gameplay, or graphics.
Adds a Platform Controller combinator. Place it on a space platform and it outputs the platform's item requests as circuit signals, and reads a space-location signal (e.g. a push button set to a planet like [space-location=nauvis]) to fly the platform to that location. Works with vanilla and modded planets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Make the display panel display signal values in real time, useful for debugging or monitoring circuits Show ALL the signals at once! Good performance since it detects when signals actually change Supports fixed point display via /1000f2 in text box See mod page for details
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.