Wooden Universe


An overhaul modpack that delivers ways and reasons to automatically produce wood throughout the universe.

Overhaul
2 hours ago
2.0
278
Factorio: Space Age Icon Space Age Mod
Transportation Logistics Trains Combat Armor Environment Mining Fluids Manufacturing

Changelog

Version: 0.5.0
  Major Features:
    - Add Alloy Smelting and Early Crushing mods
  Changes:
    - Move atan air filtering recipes to the bioprocessing tab
Version: 0.4.4
  Changes:
    - Add localization for Wood floor from Wood-Walls
    - Demote Cupric Asteroids to optional as it doesn't serve a major purpose by default
    - Add Bio Processing Group for better recipe organization
Version: 0.4.3
  Changes:
    - Change Dirt Path to an optional dependency, due to it sadly being performance-intensive
Version: 0.4.2
  Major Features:
    - Add Diversitree as a required dependency
Version: 0.4.1
  Major Features:
    - Add Frost Biters as a required dependency
    - Frost Biters only spawn on Aquilo and Frost Warfare is disabled by default
Version: 0.4.0
  Major Features:
    - Add Wooden Aquilo: Seabloom Algaculture as a required dependency
    - Add Scrap Industry as a required dependency
    - Add Dirt Path as a required dependency
    - Change Cupric Asteroids to be a required dependency
    - Change Visible Pollutants to be a required dependency
    - Change Lead and Tin to optional dependencies (still highly recommended and strongly supported)
    - Change Improved Sniper Rifle to an optional dependency (same)
Version: 0.3.0
  Minor Features:
    - Add Wooden Cerys: Lunaponics as an optional dependency
Version: 0.2.0
  Minor Features:
    - Changed Sniper Rifle Improved, Explosive Biters, Wooden Walls, and Sign Post to be required mods
    - Add required mod Air Scrubbing
  Changes:
    - Add a few more optional mods as suggestions
Version: 0.1.0
  Major Features:
    - Initial release.