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Productivity for intermediates, science packs, final products, spoilage rate, and modded recipes. Bonuses for player stats, robot specs, weapon speed, stack size, cargo landing pads, and more... Override game limits on productivity, efficiency, speed, quality, and recycling. Settings to disable, limit, and rebalance each added research. Designed for vanilla, Space Age, and overhaul mods.
Small changes concerning balance, gameplay, or graphics.
Passive, fuel-free power for every stage of the game: three wind-turbine tiers, advanced solar, geothermal, and a mega accumulator, plus two space-platform generators on Space Age. No fuel, no fluids, no babysitting. Place it, wire it, forget it.
Mods introducing new content into the game.
Optional graphics for ME Network: textures of Applied Energistics 2 in place of ME Network's own sprites. The textures are by AlgorithmX2 et al. (and, in today's AE2, Ridanisaurus Rid) under CC BY-NC-SA 3.0, and so is everything in this mod: no commercial use, changed versions under the same license. Install ME Network too; it runs without this mod. This version replaces nothing yet. Source: https://github.com/Rykon00/me-network (folder ae2-textures)
Small changes concerning balance, gameplay, or graphics.
An ME storage network inspired by Applied Energistics 2: cables, a controller, drives with storage cells that keep their contents, a terminal, interfaces, import, export and storage buses, autocrafting with encoded patterns and crafting CPUs, level maintainers, and fluids. Works on its own with vanilla recipes; Gregtorio Continued puts it on its GregTech tiers. Source and issues: https://github.com/Rykon00/me-network
Mods introducing new content into the game.
A massive burner tower heats up to a 97x97-tile area and 137x137 with overdrive mode. Keep your Aquilo factory warm without weaving heat pipes between buildings. Research available after discovering Aquilo.
Mods introducing new content into the game.
Mods introducing new content into the game.
Long storage containers and fluid tanks that sit alongside train wagons. Linkable by balancers to form one shared inventory or tank.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An in-game story quest book that guides you from the crash landing to the edge of the solar system. Supports vanilla and Space Age; quests for missing content are skipped automatically.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Heavy electromagnetic artillery with dedicated flying-disc ammunition, synchronized charge and cooling animations, original sound, and a plasma blast. Unlock after artillery. Supports base Factorio 2.0 and Space Age.
Mods introducing new content into the game.
A powerful long-range ammo turret extracted from the Planet Rubia mod. Now available for both 2.0 and 2.1
Mods introducing new content into the game.
Smaller trains! So that you can make smaller cuter stations and more compact spaghetti. Graphics by Sacredanarchy.
Mods introducing new content into the game.
Introduces a balanced, 1x1 solar panel. Also adds other 1x1 solar panels if used with other solar panel mods!
Mods introducing new content into the game.
将 《戴森球计划》式的物流塔网络带入 《异星工厂》,使用运输飞机与星际运载飞船,在工厂、基地和星球之间自动调配物资。从早期的星球内配送,到后期的跨星球物品与流体运输,逐步建立覆盖整个工厂的物流体系。
Mods introducing new content into the game.
Adds a solar orbit location, a solar station, supercomputers and high energy technologies. Brave the heat of the sun to gather enormous amounts of solar power. Manage high energy supercomputers and their waste heat to use their computing power to make advancements.
Mods introducing new content into the game.
Adds a single configurable valve that can be used for: overflow, top-up and one-way/check. Inspired by Flow Control and Advanced Fluid Handling. Fully configurable with custom levels with intuitive shortcuts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A private surface for sketching layouts — free camera, every item on tap, your real factory frozen the whole time. Sheets let you keep as many ideas going as you want, duplicate and export any of them to a blueprint. Ctrl+P to jump in.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This liquid recycler is the counterpart to Fulgoras solid recycler. Gives out 25% of fluid ingredients by squeezing the item really hard. Has a balanced mode with curated recipes and an unbalanced mode to go ham.
Mods introducing new content into the game.
A strong building for metal and plastic casting. Features four fluid inputs and is compatible with alternative casting mods! Space Age compatible but not required.
Mods introducing new content into the game.