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Squeak through entities that you can't walk between normally. A highly configurable and more compatible version of Squeak Through, written from scratch.
Small changes concerning balance, gameplay, or graphics.
Allows processing units, low density structure, and rocket fuel to be easily loaded as rocket cargo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Modifies CTRL + Click Drag to evenly distribute the items over multiple buildings. Also adds Inventory Cleanup hotkey (SHIFT+C) which evenly distributes unneeded items from inventory into nearby machines.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The helpful information directory and guide to the galaxy. Allows mods to put help and documentation pages in game. Default hotkey is I.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
🌐Visit the frozen mountains of planet Paracelsin, where mining zinc is a race against clogging and freezing.
Mods introducing new content into the game.
A set of containers in the Factorio style with multiple options for inventory sizes. Chest 1x1, Strongbox 2x2, Storehouse 4x4, and Warehouse 6x6. Logistic and non-logistic variants of all. Container colour uses masks so other mods can modify the tint (for colour blindness etc).
Mods introducing new content into the game.
Calculate maximum production and consumption rates for the selected machines.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Science labs light up with the colours of the science packs they are consuming, instead of just blue.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo.
Small changes concerning balance, gameplay, or graphics.
A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. When used with Space Age, only Nauvis will be affected.
Small changes concerning balance, gameplay, or graphics.
Factorissimo adds factory buildings to Factorio. Place them down, walk in, build your factories inside! Now updated for space age!
Mods introducing new content into the game.
Allows sending of signals from anywhere to anywhere, even between planets. Unlimited distances. No surface restrictions.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Text shaped metal plates for signs and labels. Letters, numbers and symbols. Iron, copper, large and small variants.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds pipes on pillars that can go over anything and make those tight corners.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Discover the wind planet Rubia. Belts and inserters work differently on Rubia, leading to unique building challenges not seen on any other planet. Your whole factory must go with the wind as a never-ending barrage of waste is hurled at your base.
Mods introducing new content into the game.
The industry part of Advanced Autonomous Industries. Adds burner machines, some new intermediate ingredients, powered offshore pumps, and more. Alters tech and recipes. Other AAI mods are not required.
Mods introducing new content into the game.