This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.
Adds a nest of Frost Aliens and Worms! These aliens will cause frost damage, and may launch a frost cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors (optional). With Alien-biomes, nests will only spawn in cold areas.
Building a Rocket Silo is now a 6 stages process. Each silo needs to be excavated, filled and built, while requiring a lot of power, materials and generating pollution. Custom Space Exploration/Bob&Angels compatibility, should work with everything else too. News: new graphics by snouz
Your team was hired by MSI (Mining Space Industries) with a purpose: extract mineral riches from a distant planet, and investigate something else that will be revealed later by the mission control. But you had a terrible accident when landing... again. Will you be able to accomplish the task you were hired for?
Brings back legacy official crash site entities and items added for 1.0 and removed on 1.1. This mod does nothing alone. It is normally required by other mods that need these prototypes.
This mod is an expansion for Warptorio 2. DON'T PANIC! Adds missions on the planets you visit, required to unlock technologies. Also adds some big Bosses, more planets, and a loyal robotic companion.
Your Science Droids were lost on the crash. But you still may find them somewhere around. If you find one, fix it with proper materials, and bring it to your base, so it will work producing science kits. Just build a Working Station and suply then with spare parts (or "food", as they call it), and they will work happily.
This mod adds a pack of planets to Planetorio, to be used in warptorio2
Adds 17 PVP/PVE scenarios. Includes tons of admin options, diplomacy, team management, survival waves, a market system, and some solo compatible modes.
You will have to pay for territory in this planet! Each terrain lot has a price you have to pay in items. Compatible with other mods that creates teams forces for pvp/pve. Now with terrain dispute.
Two game modes: PVP: Two teams fight a battle for their science robots. A mix o Wave defense and PVP scenarios, plus robots and jails. PVE: Defend your robots, and try to survive with your friends
This mod adds an Implant Camera. Craft it, throw it on a player, vehicle, unit or ground to install the camera and watch if from distance.
This mod adds temporary random curses if you die. Also included: death counter and mark map location.
Adds some sound tracks for my other mods Big-Monsters and MSI-II. Does nothing alone.
This is a story driven mod, like a campaign with lots of challenges, now enhanced with Space Exploration. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you were hired for?