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Call a train. Spiders come when called, why shouldn't trains do the same? Personal shuttle, build train, artillery or any train you need right in front of you.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When a train arrives at a temporary stop with the default "5s passed" condition, it will be switched into manual mode. Thanks to jeFFeSS for the original mod.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Enhance your building layouts with a powerful and flexible grid system! Gridlines adds customizable grids to your world, allowing for precise and efficient designs across multiple layers.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an asteroid belt, dividing the solar system into inner planets, and the outer planets. Inner planets are Nauvis, Vulcanus, Fulgora, Gleba (Mods: Castra, Rubia, Moshine, Igrys, Corrundum). Outer planets are Aquillo, (Mods: Maraxsis, Tenebris, Cubium, Secretas & Frozeta, Paracelsin). The edges of the belt are very resource rich. Traveling through the belt is a short but difficult trip, required either a well armed and armoured vessel or one that can moderate it's speed.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
添加新功能,新物品,并可对原版参数进行自由设置 Add new features, new items, and freely set original parameters 支持语言:简体中文,English
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes trains behavior so they will skip a station if various conditions are already met, or if the station is disabled
Small changes concerning balance, gameplay, or graphics.
An overhaul of the electric network, engineer an Electric Grid! The overhaul is optional.
Large total conversion mods.
Traduzido Algums Mods para Portugues do Brasil, confere lista abaixo...
Mods introducing new content into the game.
Replaces several of the in-game descriptions for various technologies, items, and recipes added by Rubia.
Small changes concerning balance, gameplay, or graphics.
Discover the wind planet Rubia. Belts and inserters work differently on Rubia, leading to unique building challenges not seen on any other planet. Your whole factory must go with the wind as a never-ending barrage of waste is hurled at your base.
Mods introducing new content into the game.
Provides settings to make Py a more polished experience. Organizes menus, updates graphics, alters names & descriptions for improved searchability and clarity, adjusts the tech tree to be less cluttered, rebalances recipe speeds to make scaling up more gradual, and more. All changes are fully configurable via the settings.
Small changes concerning balance, gameplay, or graphics.
A gas giant in the distance. There appears to be a lone chunks of rock spread about in the almost concerningly thick atmosphere. Vesta is the gas world, and all about gasses. Please read the Changelog before updating to 2.0.
Mods introducing new content into the game.
Science packs continuously spoil (adjustable time), downgrading to lower tiers until they reach spoilage.
Small changes concerning balance, gameplay, or graphics.
Provides an equipment grid component that automatically orders the removal of nearby natural obstacles: trees, rocks, cliffs, and water. Also converts collected trash into landfill.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.