I spend too much time doing Factorio things. Along the mods I created I'm also part of the editorital team, and main contributor, at the Alt-F4 blog. And I still play way too much Factorio.

I work on these mods because I love modding, but if you would like to support me you can buy always buy me a coffee on ko-fi.

Mods by Stringweasel

Space Spidertron

A flying spidertron capable of traversing in the zero-gravity environment of space. Designed to be used with Space Exploration, but works with most mods.

5 months ago

Spidertron Dock

A spidertron dock for efficient spidertron transportation on Space Exploration's spaceships. Allows docking spidertron's passively which cost zero integrity on spaceships.

8 months ago
Transportation Circuit network

Hall of Fame

The most extensive collection of menu simulations that showcase beautiful and memorable megabases by talented players and speedrunners, including Xterminator, AntiElitz, SteveTrov, and many more! This can also be used as an relaxing screensaver. For more information about the bases see the mod page.

1 year, 2 months ago

Better Victory Screen

A better victory screen that places the focus on automation and not combat. Upon victory it shows various interesting game statistics, like the total amount of time you spent hand crafting and your peak power production.

18 days ago

Biter Power

Generate electricity by placing biters on treadmills. Biters can be caught with cage traps, or by placing an egg extractor on a buried biter nest. Biters get tired after running on the treadmill after which they need be revitalized, which could be hazardous. Warning, biters might escape!

17 days ago
Combat Enemies Power

Fluidic Power

Overhauls the power network to use the game's built-in fluid system in an attempt to make electricity more realistic. Adds working transformers for high power transmission, and creates various new and interesting power distribution challenges. Similar to the mods Flow Network and High Voltage, but significantly different by being the first mod that uses no on-tick power calculations. This means the UPS impact should be minimal for non-gigantic bases.

4 months ago

Weasel's Demolition Derby

Compare of your wit and driving skills against your friends in this brutal minigame! Based on 'Achtung, Die Kurwe!' (or 'Curve Fever') this game places you and friends in an arena to battle until one player is left. A tron-like trail is left behind your vehicle and various power-ups can give an advantage (or confuse your enemies!). Included is a lobby-system which allows for a persistently hosted mini-game. Feel free to host this yourself, or even create your own custom map!

1 year, 5 months ago

One Rocket Defense Per Minute by DaveMcW deprecated

This mod was written specifically for Alt-F4 #13. It mimics Factorio 0.11 to run an old One Rocket Defense Per Minute megabase built by DaveMcW. Caution: using this mod on other saves will confuse your inserters, and maybe some other things!

3 years ago
1.0 - 1.1