Valves


Adds three seperate animated valves for pipes: overflow, top-up and one-way/check valves. Inspired by Flow Control and Advanced Fluid Handling. The thresholds can be configured using shortcuts. Uses valve functionality provided by Factorio.

Utilities
22 days ago
2.0
46.5K
Logistics Fluids
Owner:
Stringweasel
Source:
https://github.com/heinwessels/factor...
Homepage:
N/A
License:
MIT
Created:
8 months ago
Latest Version:
2.0.6 (22 days ago)
Factorio version:
2.0
Downloaded by:
46.5K users

Valves

Fully functioning overflow, top-up and one-way(check) as separate entities with animations. The thresholds can be configured using shortcuts.

Shortcuts (configurable)

  • Numpad +: Increase threshold for overflow or top-up valves.
  • Numpad -: Decrease threshold for overflow or top-up valves.

Settings

  • Startup settings for default thresholds for overflow and top-up valves.
  • A startup setting for the valves' pump speed when it's open.

Compatibility

Should be comptatibile with most mods. If it's not compatible, please let me know.
- Pyanodons: Will automatically migrate old Factorio 1.1 valves to their 2.0 counter part.

Limitation with Pumps

A valve's output cannot be connected to a pump's input, regardless of valve type. Due to a game engine limitation the pump will bypass the valve as if it's not there. The one image in the gallery shows the different pump connections. You can check for bad valve connections in game at any point using /valves-find-bad-connections.

UPS Impact

These valves use the prototypes provided by the game engine. That means it probably has less of a UPS impact than normal pumps. There are no fluid calculations done in this mod itself.

Credits

  • Boskid for adding the ability to link pipes to the Factorio engine.
  • raiguard for adding native valve prototypes.
  • GotLag and Snouz for the high quality graphics of the old pump sprite.
  • justarandomgeek for the Factorio Modding Toolkit, without which this mod would not have been possible.