Valves


Adds three seperate animated valves for pipes: overflow, top-up and one-way/check valves. Inspired by Flow Control and Advanced Fluid Handling. The thresholds can be configured using shortcuts. Uses valve functionality provided by Factorio.

Utilities
29 days ago
2.0
57.0K
Logistics Fluids

[Fixed in Configurable Valves] unknown-key

posted by Maeximus 9 months ago
Bugs
1
last message by Stringweasel 6 months ago

[Fixed] Pipe connections break with new update

posted by Maeximus 9 months ago
Bugs
5
last message by Stringweasel 7 months ago

[Addressed] Critical Bug with overflow+pump

posted by Krydax 8 months ago
General
6
last message by Stringweasel 7 months ago

[Fixed] Crash After The Newest Mod Updatee

posted by WeNdKa 8 months ago
Bugs
6
last message by eeeeb 7 months ago

[Not a bug] Weird behaviour with flare stack

posted by leanas87 8 months ago
Bugs
3
last message by leanas87 8 months ago

[Not a bug] Toggling between different valve types not working (Control + R)

posted by Maeximus 9 months ago
Bugs
7
last message by Stringweasel 8 months ago

[Won't Implement] Having separate mod for graphics

posted by Stargateur 8 months ago
Ideas & suggestions
3
last message by Stringweasel 8 months ago

[Not a bug] Server Problem - Failed to Load

posted by NightWolf_89 8 months ago
Bugs
2
last message by NightWolf_89 8 months ago

[Not Really] Pump but free?

posted by RuntarU 8 months ago
General
1
last message by Stringweasel 8 months ago

[Won't Implement] Add a GUI for configuration

posted by Viidi 9 months ago
Ideas & suggestions
4
last message by Stringweasel 9 months ago

[Implemented] R key to rotate

posted by BIRD_448 9 months ago
Ideas & suggestions
2
last message by BIRD_448 9 months ago

[Fixed] Top-up valve does not behave like its 1.1 equivalent

posted by raiguard 10 months ago
Bugs
3
last message by Stringweasel 9 months ago

[Workaround] Valves not migrating Py 1.1->2.0

posted by RandBlade 10 months ago
General
2
last message by TnT_Tivianne 9 months ago

[Fixed] Top-Up valve don't keep settings in blueprint

posted by wiggleshark 10 months ago
Ideas & suggestions
1
last message by Stringweasel 10 months ago

[Limited implementation] Circuit connections?

posted by Threlicus 11 months ago
General
1
last message by Stringweasel 11 months ago

[Won't Implement] Consider adding a conditionless one-way valve

posted by jagoly 11 months ago
Ideas & suggestions
3
last message by Stringweasel 11 months ago

[Won't Implement] Increments of 5 instead of 10

posted by MMMILES 1 year, 13 days ago
Ideas & suggestions
2
last message by MMMILES 1 year, 13 days ago

[Won't Implement] Filter control?

posted by MMMILES 1 year, 13 days ago
Ideas & suggestions
1
last message by Stringweasel 1 year, 13 days ago

[Pending Factorio bug] Crash to Desktop while flipping

posted by Dr_Njitram 1 year, 2 months ago
Bugs
1
last message by Stringweasel 1 year, 2 months ago

[Fixed] Strange remaining texture

posted by Tonitrus 1 year, 2 months ago
General
7
last message by Stringweasel 1 year, 2 months ago

[Won't Implement] A fourth valve idea

posted by beez1717 1 year, 2 months ago
General
1
last message by Stringweasel 1 year, 2 months ago

[Fixed] Trying to load Py game with this mod

posted by ramyalexis 1 year, 2 months ago
Bugs
3
last message by Stringweasel 1 year, 2 months ago

[Fixed][1.1.1] Valves broke with this update.

posted by remnix 1 year, 2 months ago
General
12
last message by Stringweasel 1 year, 2 months ago

[Command Available] Migration from Configurable Vavles

posted by Dr_Njitram 1 year, 3 months ago
General
8
last message by Dr_Njitram 1 year, 2 months ago

[Pending Factorio bug] Crash to Desktop while flipping

posted by theroot1337 1 year, 2 months ago
Bugs
4
last message by theroot1337 1 year, 2 months ago

[Fixed] Small typo in the mod description

posted by derpumu 1 year, 3 months ago
General
1
last message by Stringweasel 1 year, 3 months ago