Valves


Adds three seperate animated valves for pipes: overflow, top-up and one-way/check valves. Inspired by Flow Control and Advanced Fluid Handling. The thresholds can be configured using shortcuts. Uses valve functionality provided by Factorio.

Utilities
2 months ago
2.0
50.4K
Logistics Fluids

b [Not a bug] Weird behaviour with flare stack

3 months ago

我用了这个mod和Flare Stack by GotLag,当用储液罐接valves模组里的溢流阀,溢流阀出口再接Flare Stack模组里的火炬塔时,当储液罐的流体超出80%(此时溢流阀会接通)时,有时火炬塔并不工作,我拆除再放置,它又工作了。如果我拆除溢流阀,它也会持续工作(但这并不是我想要的,我只想清除多余流体,并不打算清空流体)。
简而言之,它们在一起时,火炬塔有时不工作,我不确定是谁的问题。

3 months ago

I used this mod together with Flare Stack by GotLag. When I connect a storage tank to an overflow valve from the Valves mod, and then connect the overflow valve's output to a flare stack from the Flare Stack mod, sometimes the flare stack doesn't work when the fluid in the storage tank exceeds 80% (which is when the overflow valve should activate). If I remove and replace the flare stack, it starts working again. If I remove the overflow valve, it also works continuously (but that's not what I want — I only want to remove excess fluid, not drain the entire tank).

Thanks for the report! I'll look into it
谢谢你的反馈!我会调查一下的。

3 months ago
(updated 3 months ago)

I can't recreate this issue. Are you sure the tank was full enough to be more than 80%? And are you on the latest version of this mod?
我这边复现不了这个问题。你确定油箱有超过80%吗?还有,你用的是这个模组的最新版本吗?
(ChatGPT translation)

3 months ago

是的,用的最新版本。水箱已经充满25k,阀门充满400,燃烧塔里填充了200(我修改了每秒燃烧1000),它本应该继续填充到1000然后燃烧消耗掉,但是他们全静止了。
不过我后来又测试了,大概率是那个模组的问题。我不知道什么时机诱发问题,我自己也难以重现这个问题。
但是我猜想阀门之所以不工作是因为出口也堵满了液体,所以它的不工作状态是正常的。
我还注意到一件事,当我把燃烧塔的流体燃烧速度修改为每秒200时(因为机器堵住时停在这个值,我想修改到这个值它应该就可以燃烧掉了,进而破坏非正常静止状态。)事实上机器确实可以燃烧了,但是又出现了奇怪的事情,机器填充到199时,剩下的1液体填充的非常慢,似乎燃烧塔只是一截普通管道,在进行最后的液体填充,而不像接受液体输入的端口。
最后,谢谢您的及时回复。

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