Valves


Adds three seperate animated valves for pipes: overflow, top-up and one-way/check valves. Inspired by Flow Control and Advanced Fluid Handling. The thresholds can be configured using shortcuts. Uses valve functionality provided by Factorio.

Utilities
4 months ago
2.0
54.0K
Logistics Fluids

g [Fixed] Strange remaining texture

1 year, 18 days ago
(updated 1 year, 18 days ago)

Hello, playing full Py 2.0 with this mod. Upon removing any valve and coonected pipes, texture of pipe connection on input and output remains. It doesn`t affect a tile functions or prevent any placing on top, but greatly bothers visually.
I checked that disabling a mod removes all lingering textures, but vavles as well.

Dont know if its a me issue with some unintended for Py mods, but guess its worth informing.

1 year, 18 days ago

Oh, apparently it`s not just a texture but a storage with fluid that connets to nearby pipes and pumps a fluid. And it cant be removed with ordinary methods.

1 year, 18 days ago

Hello! Thanks for the report! Can you reproduce this on any newly placed valves?

I hope to get a fix out soon.

1 year, 18 days ago

Unfortunately i couldnt reproduce it. All I have is that i figured out its some "valve-gauge-something" entity through editor shenanigans. And i did a backup save with this bug present.

1 year, 18 days ago

Yeah, its the same for any fairly old valve, but doesn`t appear with newly placed ones.

1 year, 18 days ago
(updated 1 year, 18 days ago)

I see. If you want to clean it immediatelly then there's a command in this post you can use. I'll do an actual fix soon.

1 year, 17 days ago

I see. If you want to clean it immediatelly then there's a command in this post you can use. I'll do an actual fix soon.

That`s exactly it! Good to know its a known issue and will possibly be fixed. Will be waiting for the fix.

Best regards!

1 year, 16 days ago
(updated 1 year, 16 days ago)

This should be fixed in the latest version. Thanks for the report!

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