Valves


Adds three seperate animated valves for pipes: overflow, top-up and one-way/check valves. Inspired by Flow Control and Advanced Fluid Handling. The thresholds can be configured using shortcuts. Uses valve functionality provided by Factorio.

Utilities
2 months ago
2.0
50.5K
Logistics Fluids

b [Fixed] Top-up valve does not behave like its 1.1 equivalent

5 months ago

...and breaks the laws of physics!

The current behavior of the top-up valve is to pull fluid from the input until the output is X% full. However, in 1.1, it had an additional rule: flow fluid from input to output until output is X% full, or until input level is < output level. This is because valves are a "passive" system instead of an "active" one.

So I would like to request that the top-up valve implement this behavior: if input % < output %, then stop flow, similar to the one-way valve.

Thanks!

5 months ago

Maybe another type of valve? Forced top-up?

5 months ago

Yes, you are correct unfortunately. I had a nagging feeling that it was too easy but never had time to revisit.

The fix would be to re-add the hidden combinator that I optimized away and somehow get the second condition in there. This is non-trivial though and don't have much time this week.

Thanks for the report!

4 months ago

Fixed in the newest release. Thanks Raiguard!

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