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Bad news: You crash-landed on a planet infested by hostile natives. Good news: You managed to put 'er down in the only secure area! The Safe Start mod can surround your Nauvis starting area with a perimeter canal, protecting you from enemy expansion, or a tree buffer to contain pollution. Biters will be cleared from the safety zone (achievements unaffected). Customize the number of chunks out from the spawn point to protect as well as the canal width, plus some other goodies.
Small changes concerning balance, gameplay, or graphics.
`MMZAccelerationMod` is a Factorio mod focused on accelerated progression and quality-of-life improvements. It enables key early game recipes, increases movement and production speeds, expands inventory and reach, and adds new custom `-mmz` entities for high-performance gameplay.
Mods introducing new content into the game.
Simple asymmetric portals for cross-surface train teleportation. Primarily developed for personal use. Supports cybersyn2 and LTN for automated logistics. 作者自用的非对称跨地表铁路传送门。实现简单的单向传送功能,支持cybersyn2和LTN 自动化物流。
Mods introducing new content into the game.
Everything On Nauvis, until Fulgora is discovered
Large total conversion mods.
Gives the player a balanced fast-start kit on first join. Includes personal bots, power armor, exoskeletons, red belts, electric miners, blue assemblers, and a radar scan of the starting area. Designed for Space Exploration runs but works in vanilla too. All features and quantities are configurable.
Small changes concerning balance, gameplay, or graphics.
This mod adds a craftable chest that contains an infinite supply of science packs. 0.17.x Patch
Mods introducing new content into the game.
Reactors use fuel quicker whilst their tempratures are below useful levels.
Small changes concerning balance, gameplay, or graphics.
Battleship submod that adds the USS Harry S. Truman as a new aircraft carrier variant. Clones the aircraft carrier waterway and independent variants and can use a separate graphics package.
Mods introducing new content into the game.
Adds "placeable-off-grid" flag to every entity in the game. Was just wondering if I could do that.
Small changes concerning balance, gameplay, or graphics.
Freeplay recieves unbalanced recipes aimed at making mods easier for testing. This mod should never be used to play the game normmally. This mod is new and may not work correctly. report issues on mods.factorio
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Item request proxies can receive deliveries from logistic networks on any surface.
Small changes concerning balance, gameplay, or graphics.
UPS-friendly megabases, Space Age Enhanced, Multiplayer Maps Two modes: Vanilla+ (refined classic) or Space Age+ (easier planetary challenges) Regular PHI-CL VP or SAP server hosted on APERX
Mods introducing new content into the game.
All-in-one admin GUI—Factorio 2.0+: cheat & editor modes; item spawning & blueprint upgrades; unlock recipes & technologies; infinite resources & multiplier; auto-instant & repeatable research lvl100; legendary blueprints; build & clear ghosts; pollution control & auto-clean; map reveal & fog reset; planet charting; train automation; robot insertion & speed boost; crafting & mining speed tweaks; energy recharge & platform distance; Lua console; multi-lang; single-player & multiplayer (admins).
Mods introducing new content into the game.
This mod provides additional language support for the Factorio Admin Command Center mod.
Translations for other mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Changes starting items and technology branches for a more fun experience.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adiciona uma tecla de atalho para exibir contadores de produção flutuantes sobre todas as fábricas, mineradoras e fornalhas da sua tela.
Mods introducing new content into the game.