protocol_1903

native java programmer and lua enjoyer

find me on discord if you need anything

Mods by protocol_1903

No Pipe Touching 2.0


This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.

Utilities
a month ago
1.1 - 2.0
3.40K
Logistics Fluids

Underground Indicators, Fixed


Shows indicators to help you know where to place underground belts and pipes. Updated with bugfixes and new features.

Tweaks
a month ago
1.1 - 2.0
1.84K
Logistics Fluids

What Items Do I Have?


Press Alt + Z over anything to see how many you have in your logistics network, and of what quality. Now supports searching the space platform hub for items! Requested on the forums by Tinyboss

Utilities
20 days ago
2.0
1.41K
Logistic network

Stacking Loaders


Makes all loaders stack their outputs, and allows you to specify how tall the stack is. Does not add loaders, another mod must be used to add them. Requested by Sunrosa on Discord.

Tweaks
2 months ago
2.0
924
Factorio: Space Age Icon Space Age Mod
Logistics

Lane Filtered Loaders


Loaders can be selected and changed to have lane-specific filters. Does not add loaders, another mod must be used to add them. Requested by Sunrosa on Discord.

Tweaks
26 days ago
2.0
746
Logistics

Actual Underground Pipes


What? Pipes that are actually... underground!?

Tweaks
6 days ago
2.0
648
Logistics Fluids

No More Trigger Technologies


Removes all trigger technologies from the game, for an experience more like 1.1

Tweaks
a month ago
2.0
188

Powerless


An overhaul mod that makes everything burner. Does not add or remove items. This is meant to be played with vanilla or added to another mod/overhaul.

Overhaul
5 months ago
1.1 - 2.0
180
Power

Building Ghosts Inserts Modules


Placing buildings puts modules into them if they are requested. So simple it feels vanilla! Requested by infantryman4life on discord

Utilities
6 days ago
2.0
161

Lamps Consistently Turn On at the Same Time Instead of Sporadically Turning On As Day Fades to Night


This mod makes lamps turn on at a consistent time across your base, instead of them flickering on slowly one by one. Useful when night is much longer and/or darker, and working in the dark isn't a good option.

Tweaks
a month ago
2.0
84
Environment

Efficient Storage BETA VERSION


A companion mod to UPS-intensive warehouses. Makes them more friendly to inserter logic. Desinged as a more "vanilla" alternative to Memory Storage.

Utilities
7 months ago
1.1
49
Storage

Squeaky Selection


Reduces the selection box of entities so using selection tools has more fine control.

Utilities
2 months ago
2.0
36

Max Pump Speed Anytime


Makes pumps work at max speed, regardless of the fluid level

Tweaks
9 days ago
2.0
32
Fluids

Building Trains Requests Fuel


Placing a train requests it to be filled with fuel. Trains that request fuel will wait to automatically move until the requests are filled.

Utilities
11 days ago
2.0
31
Trains

Blueprint Challenge Week 3 Support Mod


Addon mod for week 3 of the weekly blueprint challenges, hosted on exfret's discord https://discord.gg/Xx3hepTdsW. Starts on March 29, 2025.

24 days ago
2.0
13

Nonstandard Beacons


Utility mod for adding burner, heat, or fluid powered beacons. See mod page or data.lua for documentation for use.

Content
a day ago
2.0
7
Power

Uncontrolled Chaos deprecated


Chaos so complex and entangled as to be almost impossible, yet still within reach.

Mod packs
3 years ago
1.1
200

Controlled Chaos deprecated


A chaotic pack meant only for those with the patience to unravel it

Mod packs
3 years ago
1.1
136

Uncontrolled Chaos Graphics deprecated


The graphical companion to Uncontrolled Chaos. Contains reskins of included structures and entities, along with suggested graphical changes in the form of optional mods.

Mod packs
3 years ago
1.1
112

Technological Dialysis deprecated


An overhaul mod, in early beta (active analysis?)

1 year, 6 months ago
1.1
13