protocol_1903

native java programmer and lua enjoyer

find me on discord if you need anything

Mods by protocol_1903

Nonstandard Beacons


Utility mod for adding burner, heat, or fluid powered beacons. See mod page or data.lua for documentation for use.

Content
2 months ago
2.0
25.3K
Manufacturing Power

Module Inserter


Allows inserters to interact with normally inaccessible module slots, such as those in crafting machines and labs.

Utilities
5 months ago
2.0
15.9K
Logistics
Internal
a month ago
2.0
13.8K

No Pipe Touching 2.0


This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.

Tweaks
a month ago
1.1 - 2.0
5.26K
Logistics Fluids

No More Trigger Technologies


Removes all trigger technologies from the game, for an experience more like 1.1

Tweaks
1 year, 4 months ago
2.0
4.86K

Underground Indicators, Fixed


Shows indicators to help you know where to place underground belts and pipes. Updated with bugfixes and new features.

Utilities
3 months ago
1.1 - 2.0
4.12K
Logistics Fluids

What Items Do I Have?


Press Alt + Z over anything to see how many you have in your logistics network, and of what quality. Now supports searching the space platform hub for items! Requested on the forums by Tinyboss

Utilities
5 months ago
2.0
3.63K
Logistic network

Actual Underground Pipes


What? Pipes that are actually... underground!?

Tweaks
a month ago
2.0
3.33K
Logistics Fluids

[DEPRECATED] Stacking Loaders


DEPRECATED, please use LOADER UTILS instead Makes all loaders stack their outputs, and allows you to specify how tall the stack is. Does not add loaders, another mod must be used to add them. Requested by Sunrosa on Discord.

Tweaks
5 months ago
2.0
3.30K
Factorio: Space Age Icon Space Age Mod
Logistics

[DEPRECATED] Lane Filtered Loaders


DEPRECATED, please use LOADER UTILS instead Loaders can be selected and changed to have lane-specific filters. Does not add loaders, another mod must be used to add them. Requested by Sunrosa on Discord.

Tweaks
5 months ago
2.0
2.44K
Logistics

Loader Utilities


Adds options to change how loaders function, as well as enabling stacking on loaders if possible.

Tweaks
a month ago
2.0
1.29K
Logistics

Max Pump Speed Anytime


Makes pumps work at max speed, regardless of the fluid level

Tweaks
1 year, 2 months ago
2.0
998
Fluids

Parallel Piping


Allows you to easily construct pipes running in parallel, without connecting. Designed as a less fancy alternative to Flow Configuration, without the inventory complexity of Flow Control.

Tweaks
a month ago
2.0
766
Logistics Fluids

[DEPRECATED] Loaders make full stacks


DEPRECATED, please use LOADER UTILS instead Forces loaders to output full stacks and nothing less. Highly recommended to be used with Stacking Loaders, which allows for adjusting the target stack size.

Tweaks
5 months ago
2.0
689
Factorio: Space Age Icon Space Age Mod
Logistics

Building Trains Requests Fuel


Placing a train requests it to be filled with fuel. Trains that request fuel will wait to automatically move until the requests are filled.

Utilities
1 year, 2 months ago
2.0
488
Trains

Item Inserter


Easily create item insertion request for entities using a selection tool! Great for starting up builds that need some items to bootstrap. Requested by JigSaW on Discord.

Utilities
1 year, 3 days ago
2.0
371
Logistics Logistic network

Thermometers


Allows you to read the temperature of fluids via tanks. Disabled by default, click to enable on tanks.

Utilities
6 months ago
2.0
289
Fluids Circuit network

Fluid Must Grid


Forces Fluid Must Flow pipes to a grid, so you will never misalign them

Tweaks
a month ago
2.0
261
Fluids

Supercooled Combinators


Prevents combinators and power switches from freezing. Have you heard of superconductors?

Tweaks
7 months ago
2.0
260
Factorio: Space Age Icon Space Age Mod
Circuit network

Building Ghosts Inserts Modules


Placing buildings puts modules into them if they are requested. So simple it feels vanilla! Requested by infantryman4life on discord

Utilities
1 year, 2 months ago
2.0
252