protocol_1903

native java programmer and lua enjoyer

find me on discord if you need anything

Mods by protocol_1903

Nonstandard Beacons


Utility mod for adding burner, heat, or fluid powered beacons. See mod page or data.lua for documentation for use.

Content
3 days ago
2.0 - 2.1
32.0K
Manufacturing Power
Internal
2 months ago
2.0 - 2.1
24.3K

Module Inserter


Allows inserters to interact with normally inaccessible module slots, such as those in crafting machines and labs.

Utilities
9 months ago
2.0
18.4K
Logistics

Cargo Bays and Unloaders


Includes the cargo bays and unloaders from Space Age, without needing to have it enabled. For when you really need that landing pad throughput.

Utilities
2 months ago
2.1
7.99K
Factorio: Space Age Icon Space Age Mod
Logistics Logistic network

No Pipe Touching 2.0


This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.

Tweaks
2 months ago
1.1 - 2.1
7.50K
Logistics Fluids

Underground Indicators, Fixed


Shows indicators to help you know where to place underground belts and pipes. Updated with bugfixes and new features.

Utilities
3 months ago
1.1 - 2.1
5.13K
Logistics Fluids

What Items Do I Have?


Press Alt + Z over anything to see how many you have in your logistics network, and of what quality. Now supports searching the space platform hub for items! Requested on the forums by Tinyboss

Utilities
6 days ago
2.0 - 2.1
4.43K
Logistic network

Actual Underground Pipes


What? Pipes that are actually... underground!?

Tweaks
3 days ago
2.0 - 2.1
3.67K
Logistics Fluids

Loader Utilities


Adds options to change how loaders function, as well as enabling stacking on loaders if possible.

Tweaks
3 months ago
2.0 - 2.1
1.71K
Logistics

Max Pump Speed Anytime


Makes pumps work at max speed, regardless of the fluid level

Tweaks
4 months ago
2.0 - 2.1
1.52K
Fluids

Parallel Piping


Allows you to easily construct pipes running in parallel, without connecting. Designed as a less fancy alternative to Flow Configuration, without the inventory complexity of Flow Control.

Tweaks
5 months ago
2.0
860
Logistics Fluids

Fluid Must Grid


Forces Fluid Must Flow pipes to a grid, so you will never misalign them

Tweaks
a month ago
2.0 - 2.1
722
Fluids

Building Trains Requests Fuel


Placing a train requests it to be filled with fuel. Trains that request fuel will wait to automatically move until the requests are filled.

Utilities
4 months ago
2.0 - 2.1
613
Trains

Duct Duct Go


Build with Fluid Must Flow ducts like pipes instead of tanks.

Tweaks
a month ago
2.0 - 2.1
489
Fluids

Item Inserter


Easily create item insertion request for entities using a selection tool! Great for starting up builds that need some items to bootstrap. Requested by JigSaW on Discord.

Utilities
3 months ago
2.0 - 2.1
437
Logistics Logistic network

Supercooled Combinators


Prevents combinators and power switches from freezing. Have you heard of superconductors?

Tweaks
4 months ago
2.0 - 2.1
323
Factorio: Space Age Icon Space Age Mod
Circuit network

Thermometers


Allows you to read the temperature of fluids via tanks. Disabled by default, click to enable on tanks. No longer needed in 2.1! This is a vanilla feature.

Utilities
10 months ago
2.0
317
Fluids Circuit network

Building Ghosts Inserts Modules


Placing buildings puts modules into them if they are requested. So simple it feels vanilla! Requested by infantryman4life on discord

Utilities
4 months ago
2.0 - 2.1
293

Lamps Consistently Turn On at the Same Time Instead of Sporadically Turning On As Day Fades to Night


This mod makes lamps turn on at a consistent time across your base, instead of them flickering on slowly one by one. Useful when night is much longer and/or darker, and working in the dark isn't a good option.

Tweaks
4 months ago
2.0 - 2.1
288
Environment

Beacons Effect Each Other


This mod makes all beacons affected by surrounding beacons, including itself. This means that your speed beacons will have multiple times the power draw, and effeciency beacons will be even more powerful!

Tweaks
4 months ago
2.0 - 2.1
282