Configurable buttons for different game speeds and Auto Speed Change when crafting or mining. Based on TimeButtons by darius456
Jump straight to building your base with speedy construction bots! Super handy for those times when you have all the initial stuff planned out and don't want to spend time chopping down trees. Adds custom construction bots, roboport and exoskeletons to the player when they join the game. These are equivalent to top tier equipment but cannot be built and will disappear when you research the upper tiers of these technologies. Grants construction research by default to allow ghosts from the start. Based on how-it-should-have-started by Pawz
This mod allows to heavily customise the zooming behaviour, in particular it allows to: - change how far you can zoom out (and still see the world) - change how aggressive the zooming is (equivalent to changing mouse wheel sensitivity) - change at what position and zoom level the map opens - zoom in or out instantly with a single key stroke See homepage/mod portal/readme for a full explanation of how this mod works. Please report any bugs and usability issues you find to help make this mod better - your feedback is much appreciated. Based on Zooming Reinvented by Jarcionek
Adds tools for updating and placing blueprints. Now with Fluid Permutations support
When you need to call down the thunder to deal with those pesky biters, launch a rocket with an ion cannon into orbit and show the bugs who's boss. Now compatible with the planets and moons from Space Exploration.
Area power poles, replacements for a huge number of small power poles used to span an area. Spans over 32x32 and 64x64. The cost are only slightly higher than if you build the grid one by one.
Walk with smooth acceleration or cheat something: sprint in turbo mode, be faster if you zoom out, or ignore all obstacles in hover mode
Quickly replace filters, station names, recipes, signals, colors in blueprints. Republishing of Blueprint Cloner https://mods.factorio.com/mod/Blueprint-Editor
Provides stacking and or crating recipes for some Bio Industries items.
Jump from block to block. Keybinds to jump one step, a sector or a whole district. Mod designed for Kuxynators CityBlocks 64. Block size can be configured.
A logistics center was recovered from the crashed space ship. It could be modified to help you build your base.
Not yet intended to be used by the public. Are you too curious and can't resist the temptation to look at it? ;-) You do it anyway? Then it's not my fault that you wasted your time.
Adds hotkeys to craft items from your cursor, quickbar or nearby ghost items
Mod for compatibility. This mod is a dependency and is added automatically. Manual download is not necessary. Repacked mod for private use only. All credits to original author.
Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...
A button to craft nearby ghost items Republished für Factorio 1.1 This mod is DISCONTIUED. I have merged all crafting mods into one single mod. Please use the successor [Crafting Tools](https://mods.factorio.com/mod/Kux-CraftingTools)