Deprecated because original is available again. -------------------------------------------- Quickly replace filters, station names, recipes, signals, colors in blueprints. Republishing of Blueprint Cloner https://mods.factorio.com/mod/Blueprint-Editor
Mods introducing new content into the game.
DEPRECATED replacement: https://mods.factorio.com/mod/Kux-PrototypeExport Exports all protoypes. **Experimental mod for development not for playing Factorio.**
DEPRECATED replacement: https://mods.factorio.com/mod/zzz-Kux-PrototypeExport-Compose This mod composes all raw data of all currently loaded mods. All mods loaded after this one are NOT considered! If a mod is loaded after this one, whose changes to raw data are not recognized. To detect mods loaded later, you must call RawData.registerConsumer and RawData.compose themselves.
Lua libraries for use by other mods and submods that are parts of a larger mod.
This mod is now obsolete. Use https://mods.factorio.com/mod/Kux-LogisticsCenterCS Mod for compatibility. This mod is a dependency and is added automatically. Manual download is not necessary. Repacked mod for private use only. All credits to original author.
Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.