Recently updated mods

Tanks Tweaks for Krastorio2 and Space Exploration

Various tweaks combing mods by Xon, MrFactorio, and Quezler

53 minutes ago

Deadlock Stacking Mods Extended

Extension of Deadlock stacking mods

2 hours ago

Vacuum Cleaner

by majoca

Automatically pick up desired items from belts, inserters, and/or the ground. Can filter for an unlimited number of items with whitelist and blacklist. Useful for when items get on the wrong belt.

4 hours ago

Hydrothermal liquefaction

Tired of the piles of raw-wood in your chests? This small mod turns Wood + Steam + Crude Oil into slightly more Crude Oil

6 hours ago
0.15 - 1.1

OzHawkeyes Stack Sizes

Makes many stack sizes massively increased. Supports Bobs mods items. v1.2.6: Silver Zinc Batteries now stack to 999,999. v1.2.5: Lithium Chloride now stacks only to 2,000. v1.2.4: Rubber stacks to 999,999. Plutonium-239 stacks to 999,999.

6 hours ago

Ticking Time Bomb

by jeff.s

Adds a ticking time bomb, which you can place and run away to destroy things on a delay. More exciting and cinematic than shooting it from a cowardly distance via rocket launcher.

8 hours ago

APM bob's extra compability

by ldinc

Rework APM recipies with bob's mods. WIP Testing release

9 hours ago

Combat Robots Overhaul

by Wannie

Overhaul of Factorio's Combat Robots to make them more useful.

9 hours ago

Likos Pyanodon

Bug fixes and compatibility Pyanadon mods. Private mod not for downloading

10 hours ago
1.0 - 1.1

Fluidic Power

Overhauls the power network to use the game's built-in fluid system in an attempt to make electricity more realistic. Adds working transformers for high power transmission, and creates various new and interesting power distribution challenges. Similar to the mods Flow Network and High Voltage, but significantly different by being the first mod that uses no on-tick power calculations. This means the UPS impact should be minimal for non-gigantic bases.

11 hours ago

Bob Logistic Krastorio2 Nuclear Locomotive

by Shadoxa

Update Krastorio2 Nuclear Locomotive stats and recipe, to be an upgrade to the Bob Logistic MK2 Locomotive

11 hours ago

Mining Space Industries II

Your team was hired by MSI (Mining Space Industries) with a purpose: extract mineral riches from a distant planet, and something else that will be revealed later by the mission control. But you had a terrible accident when landing... again. Will you be able to accomplish the task you were hired for?

12 hours ago
1.0 - 1.1

King Jo’s Vehicles (Cybertruck, DeLorean, Ford Mustang,...)

Adds the Cybertruck, DeLorean, a Ford Mustang and all my other vehicles from the dependencies. More to come soon.

13 hours ago
0.17 - 1.1

ick's Sea Block Pack

Custom version of the Sea Block Pack. Other than the original mod pack this mod applies some small changes, mostly hiding unnecessary clutter and reordering stuff. All changes, including to dependencies, can be found in the description.

13 hours ago

Shortcuts for 1.1

Adds a host of useful shortcuts to improve QOL. Shortcuts for: - Toggles for equipment and personal logistic requests - artillery remote and an artillery cannon fire toggle - deconstruction planner trees/rocks only - Spidertron settings, spidertron remote and train manual mode - rail block visualisation, player lamp, customizable grid overlay and far zoom - Shortcuts for various other mods Original mod by npc_strider(morley376)

14 hours ago
0.18 - 1.1

King Jo's Lamborghini Aventador

Adds the Lamborghini Aventador.

14 hours ago
1.0 - 1.1

King Jo’s General Purpose Truck

Adds a general purpose truck with big cargospace.

14 hours ago
1.0 - 1.1

Peaceful Tweak - Bob's Equipment

by Aronson

Change Bob's Warfare and Bob's Personal Equipment to remove military cost and prereq from fusion reactor, power armor, and radar. Intended for use in biter-less plays.

15 hours ago
1.0 - 1.1

Resource Spawner Overhaul

by orzelek

Overhauls resource spawning system.

17 hours ago
0.14 - 1.1

Smart Power Switcher

Adds smart power switcher highly configurable

18 hours ago