Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Enables the research queue with out disabling achivments. Can be removed after used. /enableresearchqueue
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod gives you the bare minimum to complete the game and disables hand crafting.
Small changes concerning balance, gameplay, or graphics.
Adds six buttons to increase or decrease the speed of the game. Hot Keys: (Minus / Plus / Shift+Minus / Shift+Plus / Alt+Minus / Alt+Plus)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reduce information overload of using Yuoki's Mod's by unlocking the Yuoki Industries and Engines Addon (Optional) through a tech tree.
Large total conversion mods.
Adds a hotkey to highlight unconnected undergound pipes/belts near the player.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Work in progress. A long TO DO List. Play Factorio with a new skin, Schematic Diagram Style. Has extremely reduced quality graphics for better performance in low end computers. I have changed some of the icons to my newer art style
Small changes concerning balance, gameplay, or graphics.
Add a list of all train stations. With factorio 1.1.8 a official variant of this mod got implemented. This mod is obsolete now.
Mods introducing new content into the game.
Adds Balancer Parts, that can be put together, to balance all adjusting lanes.
Mods introducing new content into the game.
Adds a command to decouple wagons from a group of locomotives.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Every launched rocket increases solar panel efficiency, 10% of base efficiency for each rocket
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod will produce scrap when machining iron plates, copper plates, steel plates and plastic bars. With the scrap do you new plates are produced.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Electric poles is upgradable now. You can optionally set whether you need the small electric pole for the medium electric pole or as an alternative recipe. The same applies to the big electric pole and substation.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
This mod allows trains with low fuel to automatically enter the fuel stop to replenish fuel.
Mods introducing new content into the game.