Speed across land and water in your own personal hovercraft, missile armed hovercraft, electric powered hovercraft (Mod dependent), or laser armed hovercraft (Mod dependent)
17 days ago
0.16 - 0.18
Owner: Arcani_Victus
Source: ArcaniVictus/Hovercrafts
Homepage: N/A
License: CC BY-SA 4.0
Created: 10 months ago
Latest Version: 0.18.20 (17 days ago)
Factorio version: 0.16 - 0.18
Downloaded: 19077 times


  • Hovercraft
    • Max speed: 187
    • Health: 500
    • Uses burner fuel
    • No weapons
    • No equipment grid
  • Missilecraft
    • Max speed: 115
    • Health: 1200
    • Uses burner fuel
    • Armed with a missile launcher turret
    • No equipment grid
  • Electric Hovercraft (Requires Electric Vehicles Lib: Reborn OR Laser Tanks)
    • Max speed: 216
    • Health: 250
    • Uses power stored in equipment grid
    • Requires an extra high voltage transformer to function
    • No weapons
    • 8 x 8 equipment grid for power and upgrades
  • Laser Hovercraft (Requires Laser Tanks)
    • Max speed: 151
    • Health: 800
    • Uses power stored in equipment grid
    • Requires an extra high voltage transformer to function
    • Laser (Requires charger equipment placed in vehicle equipment grid to charge laser)
    • 10 x 10 equipment grid for power and upgrades
  • Extra high voltage transformer

    • For use in electric powered hovercraft
  • Optional equipment grid for both hovercraft and missilecraft (Startup setting option off by default)

  • Includes startup options to individually disable the electric, missile, or laser hovercraft.


AAI Programmable Vehicles - Standard hovercraft can be used as a hauler. (Thanks, Earendal)
Schallfalke's Transport Group - Sorts vehicles and vehicle equipment into their own tab.
Portable power equipment - Provides power equipment that consumes fuel while providing a large amount of power.


Taking suggestions...


I am not the original mod creator. Credit to MostlyNumbers for bringing the ideal to life.


I would like to thank, OwnlyMe, for all the help!