Hovercrafts


Speed across land and water in your own personal hovercraft.

Content
7 days ago
0.16 - 2.1
81.2K
Transportation Combat
Owner:
Arcani_Victus
Source:
https://github.com/ArcaniVictus/Hovercrafts
Homepage:
https://github.com/ArcaniVictus/Hovercrafts
License:
CC BY-SA 4.0
Created:
7 years ago
Latest Version:
2.1.1 (7 days ago)
Factorio version:
0.16 - 2.1
Downloaded by:
81.2K users

POLL: I've added two experimental "Low latency" drift modes (see the drifting setting) and would like to know what you all think. Please check the discussions for the poll thread.

I've added in a fork of Electric Vehicles Lib: Reloaded so all hovercraft are now available by default.

Hovercrafts

Max speed Health Fuel Weapon Equipment grid
Hovercraft ~240 500 Fossil 3x5
Missilecraft ~126 1200 Fossil Missiles 6x8
Electric Hovercraft ~276 250 Electric 8x8
Laser Hovercraft ~164 800 Electric Laser 10x10

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Note: Due to the way the "AI" variants of vehicles are made by AAI Programmable Vehicles, characters will not be able to drive the "AI" hovercraft on water — only the "AI" itself can. This would require a fix from Earendel's side of things to resolve.

Credits