Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Lightweight scripted shields with power consumption for all turrets (configurable or researchable)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Meltdowns, control rods, emergency cooling, breeder reactors, modules, custom guis, etc...
Mods introducing new content into the game.
Player weapon quality increases shooting speed and/or damage bonus (configurable)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
One Turret, Any Ammo. (bullets, flamethrowers, rockets, cannons, railguns, shotguns, capsules/grenades)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Lime's compact power. Updated and rebalanced. (Higher tier solar panels and accumulators)
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
a mix of bullet tracers and distant misfires, this is how i imagined bullet trails
Mods introducing new content into the game.