Makes weapon quality affect attackspeed and/or damage bonus
The way this works is the mod creating a seperate version of each weapon for every quality level.
When your weapon inventory changes, the mod then replaces quality weapons with the new versions.
When a weapon gets taken out of your weapon inventory, it gets converted back into the vanilla version
My mods:
Combat:
- Turret Shields
- Blood & Gore
- Raven mk2
- Shield FX
- Laser Tanks
- Laser Rifle
- Weapon Quality
- Hovercrafts (collab)
- Glowing Laser Beams -> Updated version by Pikachar
- RPG Items -> Updated version by ZwerOxotnik
- Spell Pack -> Updated version by ZwerOxotnik
Basing:
- Wind Turbines
- Vehicle Physics
- Heat Glow
- Compact Power Reloaded
- Overloaded Trains -> Updated version by ptx0
Deprecated:
Combat:
- Railgun Revival
- Desert Eagle
- Wave Defense Unlimited
- Universal Turret
- DotA
Basing:
- Realistic Reactors (collab)
- Realistic Reactors - Utilities
- Resource Spawning Ingame
- Transformers
- Speaker Signals Expansion
- Solar Panel Equipment
- 0.16 Graphics
- Unlushed Trees
- Bleached Trees
- Copy&Paste for 0.16
- Lua Combinator 2
- Lua Combinator 3
- Fire Department
- Robot Tree Farm
- Modder's Science Pack
- Assembling Machine Equipment
- Bottled Science
- Market
- Market - AutoBuy