Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Library. CONTAINS NO VEHICLES. Can be used as a dependency or included in your mod
Mods introducing new content into the game.
Lightweight scripted shields with power consumption for all turrets (configurable or researchable)
Mods introducing new content into the game.
Wave defense with infinite scaling and lots of settings. Tower defense! Available in freeplay mode and as scenario.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows you to spawn modded resources at random locations, no more starting over after installing a mod with custom resources. Enter 'spawn resource' to open the gui.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds tools for the use with RealisticReactors: Decontamination/fire-extinguisher foam, Radiation protection suit, Underground heat pipes, Heat switch. (Doesn't require RealisticReactors)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Standalone expansion for Aidan647's 'Speaker Signals'. Many beautiful icons for the use in speaker warnings.
Mods introducing new content into the game.
Train acceleration now depends on the loaded items (freely adjustable realism factor)
Small changes concerning balance, gameplay, or graphics.