Note:
Default liftoff speed is probably too high to get it off the floor without refined concrete, rocket fuel and some exoskeletons
Changes:
- Aircraft retains it's inputs (riding state) when taking off / landing
- Ground friction decreases with speed
- Added flight physics (drifting, slowing down while taking a turn)
(Flight physics are standalone and work without my mod "Vehicle Physics")
- Added visual effects when flying over water, sand, desert, dirt
- Different mod name because i changed some global variables and this can screw up the original mod after uninstallation
- Added a Vehicle grid
- Added Startup and Runtime settings to change the dimensions of the equipment grid and liftoff speed
- Now has an equipment grid by default
- Appears in different item qualities
Original Mod by maroder (Patreon: http://www.patreon.com/marodermods)
My mods:
Combat:
- Blood & Gore
- Raven mk2
- Shield FX
- Laser Tanks
- Laser Rifle
Basing:
- Wind Turbines
- Vehicle Physics
Deprecated:
Combat:
- Turret Shields
- Railgun Revival
- Desert Eagle
- Wave Defense Unlimited
- Universal Turret
- DotA
- Glowing Laser Beams -> Updated version by Pikachar
- RPG Items -> Updated version by ZwerOxotnik
- Spell Pack -> Updated version by ZwerOxotnik
- Hovercrafts in collaboration with Arcani
Basing:
- Realistic Reactors in collaboration with IngoKnieto
- Realistic Reactors - Utilities
- Overloaded Trains
- Resource Spawning Ingame
- Transformers
- Speaker Signals Expansion
- Solar Panel Equipment
- 0.16 Graphics
- Unlushed Trees
- Bleached Trees
- Copy&Paste for 0.16
- Lua Combinator 2
- Lua Combinator 3
- Fire Department
- Robot Tree Farm
- Modder's Science Pack
- Assembling Machine Equipment
- Bottled Science
- Heat Glow
- Market
- Market - AutoBuy