Hovercrafts

Speed across land and water in your own personal hovercraft, missile armed hovercraft, electric powered hovercraft (Mod dependent), or laser armed hovercraft (Mod dependent)
4 days ago
0.16 - 0.17
5544

Changelog

Version: 0.17.15
Date: 21. 06. 2019
  Bugfixes:
    - Resolved an issue caused by entity name changes and saved games
              

Version: 0.17.14
Date: 19. 06. 2019
  Changes:
    - General
	- Added startup settings to disable/enable each hovercraft individually (except the standard hovercraft)
    - Missilecraft
	- Added collision immuntiy to rocks
	- Balanced resistances to be more in line with recent changes
    - Lasercraft
	- Added support for Mod: Laser Tanks option to disable electric motors
	- Added collision immuntiy to rocks and trees
	- Balanced resistances to be more in line with recent changes
    - Extra high voltage transformer
	- Decreased the dimensions (2x4 to 2x3)
              

Version: 0.17.13
Date: 22. 05. 2019
  Changes:
    - General
	- Improved mod requirements
	- Clarified hovercraft drifting setting description warning
    - Electric hovercraft
	- Requires either Electric Vehicles Lib: Reborn or Laser Tanks to be enabled
    - Lasercraft
	- Requires only Laser Tanks to be enabled
    - Extra high voltage transformer
	- Requires either Electric Vehicles Lib: Reborn or Laser Tanks to be enabled
              

Version: 0.17.12
Date: 21. 05. 2019
  Changes:
    - Added support for Schallfalke's Transport group mod
              

Version: 0.17.11
Date: 17. 05. 2019
  Changes:
    - General
	- Merged extra high voltage transformer tech into electric hovercraft tech
    - Missilecraft
	- Added support for armor plating.  Recipe now requires armor plates
    - Lasercraft
	- Added support for armor plating.  Recipe now requires armor plates
    - Extra high voltage transformer
	- Added an energy capacity of 200MJ
	- Removed recipe ingredient (processing unit)
	- Added recipe ingredient (Battery mk2 equipment)
	- Doubled Recipe ingredient requirement (Lubricant)
              

Version: 0.17.10
Date: 17. 05. 2019
  Changes:
    - Set Extra high capacity transformer as the only usuable transformer in the electric and laser hovercraft
  Bugfixes:
    - Resolved an issue which caused a non-recoverable error
              

Version: 0.17.09
Date: 16. 05. 2019
  Changes:
    - General
	- Corrected a spelling error in the extra high voltage transformer's item description
	- Added an electric hovercraft armed with a laser for use with Laser Tanks
	- Added drifting to the hovercrafts (Credit Ownlyme)
    	- Added a runtime global option to enable/disable hovercraft drifting (Enabled by default)
    	- Corrected an issue with the splash animation (Credit Ownlyme)
    - Electric hovercraft
	- Reduced the equipment grid (10x10 to 8x8)
    - Missilecraft
	- Increased health (1000 to 1200)
	- Removed recipe ingredient (Steel plate)
	- Added recipe ingredient (Advanced circuit)
	- Doubled recipe ingredient requirements (Gun turret and Rocket launcher)
	- Reduced the missile launcher's rate of fire (50 to 300)
              

Version: 0.17.08
Date: 08. 05. 2019
  Changes:
    - Added support for Vortik's mod, Armor Plating
    - Added startup setting to enable equipment grid to the hovercraft and missilecraft
    - Added startup setting to change the dimensions of the hovercraft's and missilecraft's equipment grid if they are enabled
    - Added support for PiteR's mod, Electric Vehicles Reborn
    - Changed the entity, item,  and technology descriptions
              

Version: 0.17.07
Date: 04. 05. 2019
  Changes:
    - Removed all dependency of Electric Vehicles: Reborn for electric hovercraft.  Now only requires Electric Vehicles Lib: Reborn
              

Version: 0.17.06
Date: 02. 05. 2019
  Changes:
    - Updated for 0.17.35 API changes
  Bugfixes:
    - Resolved an issue with the electric hovercraft's water splash
              

Version: 0.17.05
Date: 01. 05. 2019
  Bugfixes:
    - Resolved a conflict between Hovercrafts, Canelbuilder17, and Bob's character classes (Thanks Bobingabout)
              

Version: 0.17.04
Date: 25. 04. 2019
  Changes:
    - General
	- Merged extra high voltage transformer tech into electric hovercraft tech
    - Hovercraft
	- Removed tech requirement (Engine and plastics)
	- Added tech requirement (Effectivity module, speed module, and chemical science pack)
	- Added tech ingredient (chemical science pack)
    - Electric hovercraft
	- Removed tech requirement (Extra high voltage transformer tech and speed module 3)
	- Added tech requirement (Advanced electronics 2 and low density structure)
	- Removed tech ingredient (Miltary science pack and production science pack)
    - Missilecraft
	- Removed tech requirement (Miltary 3)
	- Added tech requirement (Turrets and rocketry)
              

Version: 0.17.03
Date: 19. 04. 2019
  Changes:
    - General
	- Added turning while not moving
	- Reduced turning radius
	- Changed recipes
    - Hovercraft
	- Increased speed (161 to 187)
	- Increased health (250 to 500)
    - Electric hovercraft
	- Reduced speed (268 to 216)
	- Reduced health (1000 to 250)
    - Missilecraft
	- Reduced speed (161 to 115)
	- Increased health (500 to 1000)
  Bugfixes:
    - Resolved an issue with the electric hovercraft's equipment grid losing equipment when picked up
              

Version: 0.17.02
Date: 29. 03. 2019
  Changes:
    - Improved braking for hovercraft and missilecraft
    - Decrease mining time for hovercraft and missilecraft
  Bugfixes:
    - Resolved an issue with the remote.call function causing a non-recoverable error
              

Version: 0.17.01
Date: 28. 03. 2019
  Changes:
    - Updated electric hovercraft recipe and tech to be more balanced
    - Improved electric hovercraft's braking
    - Fixed changelog?
  Features:
    - Added Extra high voltage transformer for use with electric hovercraft due to extra high power requirements not supported by lower tier transformers
              

Version: 0.17.00
Date: 27. 03. 2019
  Changes:
    - Updated to Factorio 0.17
    - Added thumbnail
    - Added an electric hovercraft for use with Electric Vehicles: Reborn
    - Added optional dependencies for both: Electric Vehicles: Reborn and Electric Vehicles Lib: Reborn