Schallfalke

Mods by Schallfalke

Schall Alien Loot

Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский) (Partial Locale: العربية, Беларуская, Български, Català, Čeština, Dansk, Ελληνικά, Español, Eesti, Suomi, Français, עברית, Magyar, Italiano, 日本語, 한국어, Lietuvių, Latviešu, Nederlands, Norsk, Polski, Português Brasileiro, Português, Română, Svenska, ไทย, Türkçe, Українська)
a month ago
0.16 - 0.17
2927

Schall Alien Mutation

Adds laser-resistant aliens, who counter laser turrets. Also adds fire-resistant aliens, who counter flame turrets. They will put some pressure on your base defense. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
2 months ago
0.16 - 0.17
1204

Schall Alien Tech

Vanilla-friendly extension of weaponry. Not overhaul. Adds alternate weaponry choices from mid-game, which is based on the alien science pack from “Schall Alien Loot” mod. Balanced with vanilla weaponry, and extends end-game with MK3 weaponry (including powered armor and tanks). Also adds two featured weapons from “Doom”: Plasma rifle, BFG 9000. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
6 days ago
0.16 - 0.17
3247

Schall Ammo Turrets

Adds turrets covering most existing ammo. Currently includes: minigun turret, sniper turret, rocket turret, autocannon turret, cannon turrets, flamethrower turret - propane gas. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
6 days ago
0.16 - 0.17
4691

Schall Armoured Train

Adds sturdier (armour and vehicle grid) versions of locomotive and cargo wagon. Also adds unarmoured nuclear-powered locomotive. (Locale: English, Deutsch, 正體中文, 简体中文)
6 days ago
0.16 - 0.17
1525

Schall Artillery

Adds various artillery shells. Currently includes cluster artillery shell, napalm artillery shell, poison artillery shell, atomic artillery shell. (Locale: English, Deutsch, 正體中文, 简体中文)
13 days ago
0.17
1271

Schall Belt Configuration

A minimalistic mod allowing changing vanilla belt settings, including belt speed and underground belt max distance. Also adds options on unlocking loaders. (Locale: English, Deutsch, 正體中文, 简体中文)
a month ago
0.16 - 0.17
1239

Schall Combat Robotics

Vanilla combat robots have ridiculously short lifetime. This minimalistic mod allows adjusting the robot lifetime. (Locale: English, Deutsch, 正體中文, 简体中文)
2 months ago
0.16 - 0.17
648

Schall Endgame Evolution

Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文)
a month ago
0.16 - 0.17
1862

Schall Gun Pod

Adds several bullet-consuming defense equipment. Designed for vehicle grids, function as gun pods (external mount guns) like in modern military aircrafts. Suitable for moving turret creep tactics. Also adds dedicated pods for armoured trains. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
6 days ago
0.16 - 0.17
3152

Schall Inserters

Adds a few inserters with longer reach. Adds armoured inserters that are more durable, designed for feeding ammo to turrets. Can be individually enabled through options. (Locale: English, Deutsch, 正體中文, 简体中文)
24 days ago
0.17
208

Schall Lamp Contrast

Replace the vanilla lamp graphics for higher contrast signal display. Now vehicle are no longer colliding with lamps, so safe to drive over! Also allows configuration on colour signals, including priority order on colours. (Locale: English, Deutsch, 正體中文, 简体中文)
2 months ago
0.16 - 0.17
514

Schall Machine Scaling

Adds scaled up versions in different sizes for various machines. Number of overtiers can be freely adjusted. Designed for megabases and gigabases, by reducing total number of entities (thus reduced save file size, improved UPS). Includes assembling machine 3, chemical plant, electric furnace, oil refinery, centrifuge, lab, boiler, steam engine, steam turbine, heat exchanger, nuclear reactor, storage tank. (Locale: English, Deutsch, 正體中文, 简体中文)
27 days ago
0.16 - 0.17
1547

Schall Minor Tweaks

Various minor tweaks that may improve gameplay. Options including modifying colour tone for logistics requester chest, character inventory size, grid size of various armours, and free circuit wires. (Locale: English, Deutsch, 正體中文, 简体中文)
6 days ago
0.17
27

Schall Ore Conversion

Ore patch conversion through GUI. Adjustable resource base density on map generation. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
2 months ago
0.16 - 0.17
819

Schall Overseas Railway

A tiny mod allows rails (with rail signals) to be placed over water tiles. (Locale: English, Deutsch, 正體中文, 简体中文)
2 months ago
0.16 - 0.17
928

Schall Pickup Tower

Adds buildings that automatically collect items on ground. (Locale: English, Deutsch, 正體中文, 简体中文)
27 days ago
0.16 - 0.17
1869

Schall Primary Battery

Adds non-rechargeable battery equipment, which can be crafted in the early game, and much cheaper than portable solar panel in short-term. Options on enable grid to early armours. Designed for “Schall Recharging Weapon” mod or as backup power to equipment grid. (Locale: English, Deutsch, 正體中文, 简体中文)
a month ago
0.17
158

Schall Radar Alignment

Displaying player's position in coordinates. Assist in radar placement and alignment with an indicator. Designed for OCD players who want to have complete radar coverage of the map, for surveillance or showcasing purposes. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
2 months ago
0.16 - 0.17
1239

Schall Recharging Weapon

Experimental recharge mechanism. Introduced energy weapons, which recharge from personal batteries! Currently includes laser rifle, laser sniper rifle, laser shotgun, laser machine gun, mega laser cannon, chainsaw. (Locale: English, Deutsch, 正體中文, 简体中文)
16 days ago
0.17
1441