Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
7 days ago
1.1 - 2.1
63.2K
Enemies

changing settings

posted by TruePoosh 2 years ago
General
1
last message by Dimm2101 2 years ago

Crash when damaging bites

posted by ZielinsQa 2 years ago
Bugs
1
last message by ZielinsQa 2 years ago

Gaia from Exotic Industries

posted by Nekogui 2 years ago
Bugs
2
last message by Nekogui 2 years ago

Support for adding custom Biter-immune buildings??

posted by Dragonchampion 2 years ago
General
2
last message by Dragonchampion 2 years ago

Console Alert Error

posted by Nekogui 2 years ago
Bugs
1
last message by Dimm2101 2 years ago

questions about default settings

posted by TruePoosh 2 years ago
General
12
last message by TruePoosh 2 years ago

Crash after death

posted by Azzazel 2 years ago
Bugs
2
last message by Azzazel 2 years ago

SE NavSat Incompatability

posted by Zoryn 2 years ago
General
3
last message by Dimm2101 2 years ago

Crash on startup

posted by tigar 2 years ago
Bugs
4
last message by Dimm2101 2 years ago

Error

posted by ONEONLINE 2 years ago
Bugs
1
last message by Dimm2101 2 years ago

Crash in RampantFixed::on_tick

posted by ferrinius 2 years ago
Bugs
1
last message by Dimm2101 2 years ago

Ramprat crash

posted by Iannis623 2 years ago
Bugs
1
last message by Dimm2101 2 years ago

"Green base"

posted by Buffalo_Soldier 2 years ago
General
5
last message by wildejackson 2 years ago

Rampant fixed enemy stats spreadsheet

posted by Lemonade_Joe 2 years ago
General
7
last message by SunTroll 2 years ago

Electric and Sapper Biters bypass turret minimum range

posted by hjoyn 2 years ago
General
4
last message by hjoyn 2 years ago

Rampant Fixed Mod (1.7.5) Error Report

posted by LeoGuys 2 years ago
Bugs
4
last message by LeoGuys 2 years ago

StickerUtils Request

posted by Mr.YaR 2 years ago
General
1
last message by Dimm2101 2 years ago

Number of spawned biters by hive/spawner question

posted by Mr.YaR 2 years ago
General
5
last message by Mr.YaR 2 years ago

Crash with Arachnids on normal enemy force

posted by YellowMiner 2 years ago
Bugs
9
last message by Dimm2101 2 years ago

Is this an addon mod?

posted by Conga 2 years ago
General
3
last message by Dimm2101 2 years ago

The attack from underground

posted by Aivech 2 years ago
General
4
last message by naiad 2 years ago

Make the Plasma Resistance Toggelable

posted by DKir 2 years ago
Ideas & suggestions
4
last message by Dimm2101 2 years ago

Make Evolution by distance param adjustable

posted by ldinc 2 years ago
Ideas & suggestions
3
last message by ldinc 2 years ago

Rampant Arsenal issues tho I dont think they will be fixed by original dev

posted by Cosmoros 2 years ago
General
13
last message by Cosmoros 2 years ago

Crash on tick dnno why. Bases spread?

posted by Cosmoros 2 years ago
Bugs
5
last message by Dimm2101 2 years ago

Certain surfaces refusing to use Rampant nests in K2SE

posted by Snowdoe 2 years ago
General
12
last message by Snowdoe 2 years ago

1.8.0 Loading Error

posted by Rachmaninov 2 years ago
Bugs
1
last message by Dimm2101 2 years ago

Expected release 1.8.0 date: 2023.12.27

posted by Dimm2101 2 years ago
General
0
last message by Dimm2101 2 years ago

Handheld Flamethrower Safety Toggle Broken

posted by Entropic-Decay 2 years ago
General
1
last message by Dimm2101 2 years ago

I have significant massiv performance problems

posted by FritzHugo3 2 years ago
General
7
last message by FritzHugo3 2 years ago

Enemy stats info

posted by Buckyx 2 years ago
General
3
last message by Buckyx 2 years ago

List of enemies in lua.

posted by TAxel 2 years ago
General
2
last message by Dimm2101 2 years ago

Crash SE trim v 1.7.3

posted by Naquada 2 years ago
Bugs
2
last message by Dimm2101 2 years ago

Biter-nests are not converting after SE surface trim.

posted by TAxel 3 years ago
Bugs
2
last message by Dimm2101 2 years ago

Crash (SquadCompression)

posted by schmorp 3 years ago
Bugs
1
last message by Dimm2101 3 years ago

Crash - On Entity Died

posted by Que914 3 years ago
Bugs
6
last message by Que914 3 years ago

Constantly settling all over the map

posted by FalloutBe 3 years ago
Bugs
4
last message by Dimm2101 3 years ago

Krastorio 2 Tesla Coil gets damaged when it has acid pools in its radius

posted by Duck986 3 years ago
Bugs
8
last message by raiguard 3 years ago

Starting nests have 100% electric resist?

posted by Glendening 3 years ago
Bugs
4
last message by Glendening 3 years ago

Bitters tunnel under water?

posted by ArtyAeterna 3 years ago
General
3
last message by ArtyAeterna 3 years ago

Weapons target acid splashes and fire

posted by tntmasta 3 years ago
Bugs
14
last message by hoho 3 years ago

Biters still attack "indestructible" buildings

posted by Duck986 3 years ago
Bugs
2
last message by Duck986 3 years ago

Lower tiers on higher evolution

posted by Duck986 3 years ago
General
3
last message by Duck986 3 years ago

Spawner Biters walking on water

posted by tntmasta 3 years ago
Bugs
3
last message by tntmasta 3 years ago

Artifacts not dropping on elemental biters (+Bobs Enemies

posted by WEEKENDENGINEER 3 years ago
General
1
last message by Dimm2101 3 years ago

About the enemy level

posted by kroc0x 3 years ago
General
1
last message by Dimm2101 3 years ago

Underground Biters Ignoring Settings

posted by Tynatyna 3 years ago
General
5
last message by Tynatyna 3 years ago

Acid Splashes & Ghosts

posted by tntmasta 3 years ago
Ideas & suggestions
6
last message by Dimm2101 3 years ago

Rampant Biters replaced by vanilla biters

posted by Chromie-full-of-Lean 3 years ago
General
6
last message by Chromie-full-of-Lean 3 years ago

I've publish my mod with your AI

posted by kroc0x 3 years ago
General
2
last message by kroc0x 3 years ago