Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.6K
Enemies

b Unknowkey, en/locale.cfg

2 years ago
(updated 2 years ago)

Unknowkey: mod-setting-name.rampantFixed--ArachnidsEnemy

I found en/locale.cfg you may mis-deleted some letters.

rampantFixed--fireEnemy=World: T4 Fire Biter Faction
pantFixed--ArachnidsEnemy=World: T4 Arachnids Biter Faction (Arachnids mod recommended)

2 years ago

Yes thank you.
This will be fixed in the next release.

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