Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
4 months ago
1.1
31.2K
Enemies

b Unknowkey, en/locale.cfg

1 year, 10 months ago
(updated 1 year, 10 months ago)

Unknowkey: mod-setting-name.rampantFixed--ArachnidsEnemy

I found en/locale.cfg you may mis-deleted some letters.

rampantFixed--fireEnemy=World: T4 Fire Biter Faction
pantFixed--ArachnidsEnemy=World: T4 Arachnids Biter Faction (Arachnids mod recommended)

1 year, 10 months ago

Yes thank you.
This will be fixed in the next release.

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