Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

g Question: Does this mod work wiht Rampant Evolution?

2 years ago

Hello, does this mod allow 'Rampant Evolution' by Veden to override the Evolution settings? I know there are no errors when loading both together, but I'm not sure which mod is driving the evolution. Thanks.

2 years ago

They work together.
However, "Rampant Evolution" does not work well with mods where it is possible to reduce pollution or plant trees (for example, K2). Evolution in this case will be almost zero

2 years ago

Thanks, good to know.

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