Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

g Alien loot update

1 year, 11 months ago

Is there a way to add the alien loot to already spawned biters? I tried the console command to kill all biters, but the newly spawned biters did not have the loot either.

1 year, 11 months ago
(updated 1 year, 11 months ago)

Biters have loot. From ore 1 at the first levels, to ore 3 and artifacts at 10th. This does not depend on the time and method of spawning biters.
Check in the editor (place some turrets and biters)
If not, then I'll need your save.

1 year, 11 months ago

I placed some enemy biters and killed them and there spawners, no loot, unfortunately. I know how to get to the save file in appdata, but how do I share it with you?

1 year, 11 months ago

On the vanilla hives/biters it says Basemod>Alienloot economy > Rampant fixed> combat mechanics overhaul, but on the new biter/hive types it says Basemod> combat mechanics overhaul with no mention of alien loot.

1 year, 11 months ago

The save can be shared, for example, through Google or yandex file hosting.
Here's an example test. On this save, biters drop loot (settings have been changed so that corpses disappear immediately)
https://disk.yandex.ru/d/mce2Qaj-CPNm9w

1 year, 11 months ago

Reason: Rampant Fixed is compatible with the SchallAlienLoot mod.
You are playing with the "alien-module" mod (aka Alien Loot Economy).

They are different mods. I will add this mod too, but don't wait until a week later

1 year, 11 months ago

Oh, sorry for the mix-up thank you again, and thanks for the great mods!

1 year, 11 months ago

You can use the rampant-alienmodule-compat mod and edit its dependency so that it optionally depends on both Rampant and Rampant fixed, so that it can apply its patch regardless of which Rampant you have.

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