Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

g Crash Report

2 years ago

I encountered this crash when working on fixing another mod issue I was having. It's consistently recurring after a save reload. The entire Nauvis base is waterfilled to give us some time to get to space, which is I assume what's triggering underground attacks. I can provide the save file if it helps, it's fairly heavily modded, the largest of which are Space Exploration and related mods.

Error MainLoop.cpp:1284: Exception at tick 20401290: The mod Rampant, fixed (1.5.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RampantFixed::on_nth_tick(30)
RampantFixed/libs/UndergroundAttack.lua:187: attempt to index global 'universe' (a nil value)
stack traceback:
RampantFixed/libs/UndergroundAttack.lua:187: in function 'digOut'
RampantFixed/libs/UndergroundAttack.lua:369: in function 'processUndergroundSquad'
RampantFixed/libs/UndergroundAttack.lua:383: in function 'processUndergroundSquads'
RampantFixed/control.lua:1477: in function <RampantFixed/control.lua:1475>

2 years ago

I don't think you need a save to fix it. I will put an additional check in this place.

Release will be tomorrow

2 years ago

Also, in the release, it will be possible to disable underground attacks in the map settings

2 years ago

Thanks so much!

New response