Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
4 months ago
1.1
31.2K
Enemies

b some bug

2 years ago

The mod Rampant, fixed (1.4.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RampantFixed::on_tick (ID 0)
LuaSurface API call when LuaSurface was invalid.
stack traceback:
[C]: in function 'index'
__RampantFixed
/libs/ChunkProcessor.lua:74: in function 'processPendingChunks'
RampantFixed/control.lua:1328: in function <RampantFixed/control.lua:1287>

2 years ago

Most likely, you removed the surface with biters in SE, as well as in the next branch.
The error is unstable, I hope it will not be in the next version. Estimated release time - tomorrow or the day after tomorrow

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