Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

g Crashes when a surface is removed

1 year, 10 months ago

Since the last update, this crashes when a surface is removed. Currently experiencing this issue with Warptorio2

1 year, 10 months ago

I need the error text. Without it, it will be difficult to fix.

1 year, 10 months ago
(updated 1 year, 10 months ago)

ok, I found the place myself. Fixed
Just in case, I'll wait, maybe someone will find another bug. Estimated release date - morning 12/31/2022

I'm really surprised the mods are compatible...

1 year, 10 months ago
(updated 1 year, 10 months ago)

Just loaded the game up again. Here was the error I got. Thanks so much for jumping on this!

Error while running event RampantFixed::on_nth_tick(30)
LuaSurface API call when LuaSurface was invalid.
stack traceback:
[C]: in function 'index'
__RampantFixed
/libs/UndergroundAttack.lua:366: in function 'processUndergroundSquad'
RampantFixed/libs/UndergroundAttack.lua:383: in function 'processUndergroundSquads'
RampantFixed/control.lua:1477: in function <RampantFixed/control.lua:1475>

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