Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
4 months ago
1.1
31.2K
Enemies

g A few missing texts

1 year, 10 months ago

I have a few missing texts on my installation. IDK if this is because I have other mods:
damage type name repair
damage type name rampant longRange immunity
damage type name rampant overdamage protection

1 year, 10 months ago

It seems that at some point in time, localization was corrupted.
I confirm the error, thanks.
I'll check where else. Absolutely, there is a similar error in at least one statup setting ...

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