Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
15 days ago
1.1 - 2.0
34.8K
Enemies

g Question: Does it have chunk scanners issue?

2 years ago

Does it have chunk scanners issue? https://mods.factorio.com/mod/Rampant/discussion/62cfade8cac72c8558564aa2
or it is already fixed?

2 years ago

Its fixed
Although the reason is not in Rampant (any), by changing the lifetime of this biter and the time of the disappearance of the corpse, it was possible to make his spawn become invisible to the player

2 years ago

thanks a lot, I am switching into this one :D

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