Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

g Question: Does it have chunk scanners issue?

1 year, 10 months ago

Does it have chunk scanners issue? https://mods.factorio.com/mod/Rampant/discussion/62cfade8cac72c8558564aa2
or it is already fixed?

1 year, 10 months ago

Its fixed
Although the reason is not in Rampant (any), by changing the lifetime of this biter and the time of the disappearance of the corpse, it was possible to make his spawn become invisible to the player

1 year, 10 months ago

thanks a lot, I am switching into this one :D

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